I've been thinking for a while of ways to make life better in game, and also ways to incentivize buying things with ARX.
First and foremost, Frontier will want to make money. I want to have reason to spend money. I will spend money on things that I consider a decent value and I think I will use. I will hesitate on things I am not sure I will use. To help with that, I would like to request a way to join more than one account to the items purchased with ARX. This is intended to be similar in concept to having more than one commander / joining accounts / multiple accounts under one name. Essentially, a way to link accounts so that if I purchase a voice pack or a paint job, I can use it on all my Commanders. Maybe this needs a limit on how many, maybe it limits how many can be logged in with a combined account at once, but it would still be nice to have ARX store items for more than one commander.
SCO and efficiency. Yes, I realize the new ships needed their day in the sun for their prowess of SCO drives. However, their stats and their command of the SCO completely blow out most of the other older ships in travel ability. To remedy this, bringing the fuel economy and heat generation more in line with the new ships would go a long way to level the playing field. This isn't recommending that the old ships be as good as the new, just to relax the fuel use and heat generation, and maybe calm the wild ride down just a bit. I would like to be able to explore in my Dolphin without having to sacrifice being able to get to the next planet quickly because I am burning through fuel so fast.
Speaking of planets, it would be nice to have a smoothed out transition from planetary gravity speeds in SCO to deep space speeds. If you don't time it right you go from barely outside the gravity of a planet to outside the planetary system very quickly.
Additional fire buttons. It would be nice to have a few extra fire button options, especially now that console is in its own category and not part of Odyssey.
Supercruise Assist. I know just about everyone wants a keybind for this.
Faster count ramp up to transfer cargo to/from your carrier. When you buy things in a station, you can quickly and easily ramp up to max. This does not seem to exist when transferring to your carrier. It would be nice to have the same ramp up speed for moving cargo on your carrier.
Mission Chains. Some way to chain missions where there is background, story, and some kind of payoff. Perhaps you start with a data delivery mission, then they ask you to eliminate some pirates that have been harassing them and preventing deliveries. Then, you get a mission to take more data to another port so they can reinforce their defenses. Something to make the missions cohesive rather than all individual and unrelated.
These are my thoughts. It would be nice to have some of these brought in game.
First and foremost, Frontier will want to make money. I want to have reason to spend money. I will spend money on things that I consider a decent value and I think I will use. I will hesitate on things I am not sure I will use. To help with that, I would like to request a way to join more than one account to the items purchased with ARX. This is intended to be similar in concept to having more than one commander / joining accounts / multiple accounts under one name. Essentially, a way to link accounts so that if I purchase a voice pack or a paint job, I can use it on all my Commanders. Maybe this needs a limit on how many, maybe it limits how many can be logged in with a combined account at once, but it would still be nice to have ARX store items for more than one commander.
SCO and efficiency. Yes, I realize the new ships needed their day in the sun for their prowess of SCO drives. However, their stats and their command of the SCO completely blow out most of the other older ships in travel ability. To remedy this, bringing the fuel economy and heat generation more in line with the new ships would go a long way to level the playing field. This isn't recommending that the old ships be as good as the new, just to relax the fuel use and heat generation, and maybe calm the wild ride down just a bit. I would like to be able to explore in my Dolphin without having to sacrifice being able to get to the next planet quickly because I am burning through fuel so fast.
Speaking of planets, it would be nice to have a smoothed out transition from planetary gravity speeds in SCO to deep space speeds. If you don't time it right you go from barely outside the gravity of a planet to outside the planetary system very quickly.
Additional fire buttons. It would be nice to have a few extra fire button options, especially now that console is in its own category and not part of Odyssey.
Supercruise Assist. I know just about everyone wants a keybind for this.
Faster count ramp up to transfer cargo to/from your carrier. When you buy things in a station, you can quickly and easily ramp up to max. This does not seem to exist when transferring to your carrier. It would be nice to have the same ramp up speed for moving cargo on your carrier.
Mission Chains. Some way to chain missions where there is background, story, and some kind of payoff. Perhaps you start with a data delivery mission, then they ask you to eliminate some pirates that have been harassing them and preventing deliveries. Then, you get a mission to take more data to another port so they can reinforce their defenses. Something to make the missions cohesive rather than all individual and unrelated.
These are my thoughts. It would be nice to have some of these brought in game.