Hello fellow pilots,
With the arrival of 1.3, resource extraction sites will inevitably become a hot zone.
This brings player interaction beyond piracy, which is something worthy of attention.
Currently piracy in super cruise involves the predator, the prey and potentially escort/bounty hunter.
With 1.3, RES introduces predator, prey, bounty hunter much more than the previous.
With mining more profitable and easier than before, pirates will surely not pass such a taunting chance. Miners will likely go for Strong RES and expect more harassment from both NPC and player pirates.
Bounty hunters know that with miners' presence, player/NPC pirates will be highly concentrated. Thus, they will be interested.
Pirate will go after miner, miner will seek the aid of bounty hunters, and bounty hunters will go after pirates.
The triangle FD tried to establish will be more defined and concentrated in RES.
Pirates will be more organized since there are more than just miners with mining lasers to worry about, but system security and NPC/player bounty hunters. Miners have a reason to actively hire bounty hunters to protect them. Bounty hunters will have more defined purpose, and interact with their clients more extensively.
And the greatest thing of it all... Asteroid! The asteroid will finally climb the ladder of responsibility of Commanders' deaths, what joy!
So, I wish to know what you will be doing relating to RES in 1.3?
I will personally be hiding in the shadows of the lovely asteroids for reasons unknown, personally.
Sincerely,
Commander Gluttony Fang
With the arrival of 1.3, resource extraction sites will inevitably become a hot zone.
This brings player interaction beyond piracy, which is something worthy of attention.
Currently piracy in super cruise involves the predator, the prey and potentially escort/bounty hunter.
With 1.3, RES introduces predator, prey, bounty hunter much more than the previous.
With mining more profitable and easier than before, pirates will surely not pass such a taunting chance. Miners will likely go for Strong RES and expect more harassment from both NPC and player pirates.
Bounty hunters know that with miners' presence, player/NPC pirates will be highly concentrated. Thus, they will be interested.
Pirate will go after miner, miner will seek the aid of bounty hunters, and bounty hunters will go after pirates.
The triangle FD tried to establish will be more defined and concentrated in RES.
Pirates will be more organized since there are more than just miners with mining lasers to worry about, but system security and NPC/player bounty hunters. Miners have a reason to actively hire bounty hunters to protect them. Bounty hunters will have more defined purpose, and interact with their clients more extensively.
And the greatest thing of it all... Asteroid! The asteroid will finally climb the ladder of responsibility of Commanders' deaths, what joy!
So, I wish to know what you will be doing relating to RES in 1.3?
I will personally be hiding in the shadows of the lovely asteroids for reasons unknown, personally.
Sincerely,
Commander Gluttony Fang