Rescue/Jailbreak missions

The security area in settlements have those snazzy holding cells, so why not put them to use?

My suggestion is missions in which a faction reports a captured member on a station. And you have to go and rescue them.

So you have to sneak into the settlement unlock the cell and guide the person back to your ship. There can be covert or normal versons and legal or illegal versions.

You'd also need a passenger cabin for them. And once you rescue them, that also leads to the faction sending ships after you. This can also lead to needing to sneak into a station with a wanted passenger and needing to dock without getting scanned.
 
You know whats funny those holding cells in settlements and prison ships have an overloadable panel on the inside of the cell, methinks this was something they thought to implement. Escape from prison colonies and prison ship missions would be awesome. It would be even cooler if wings and squadrons could free their members who must escape from a cell get their equipment and join the rescue party.
 
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