I realise that the military progression path in the game is still pretty undeveloped at the moment. However, when it gets expanded and improved in future, I would like to suggest a restriction in how you rank up.
Since it's very unrealistic a navy would allow you to become top rank in both it's own and the opposing faction, I would propose that you should be unable to go beyond a certain rank in one navy without relinquishing your current rank with the other.
This would force players to choose their preferred side, or face a long path to returning to the high rank (and perks!) they currently enjoy with their current navy when they eventually become a turncoat.
Similarly, any superpower-aligned Engineers should only be accessible when you are either above a certain rank, or Allied, with the superpower they are aligned with.
Again, this would force players to be very careful about which military path they choose to follow.
Thoughts?
Since it's very unrealistic a navy would allow you to become top rank in both it's own and the opposing faction, I would propose that you should be unable to go beyond a certain rank in one navy without relinquishing your current rank with the other.
This would force players to choose their preferred side, or face a long path to returning to the high rank (and perks!) they currently enjoy with their current navy when they eventually become a turncoat.
Similarly, any superpower-aligned Engineers should only be accessible when you are either above a certain rank, or Allied, with the superpower they are aligned with.
Again, this would force players to be very careful about which military path they choose to follow.
Thoughts?