2.1 has nerfed rare goods. Due to BGS effects, it's looking like 40% of rare goods are not available for sale.
Mostly this seems to be because a system that is in a state of war has a reduced supply of commodities.
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That's fine. But now it's time to have a rethink of the whole rare good spawn rate mechanism.
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You can travel 200ly to a system, then 500Kls to the station only to find that the rare good is only available at 1 ton every ten minutes, so you could easily be waiting for 2-3 hours to get a full allocation of the rare good.
There is no feedback to the CMDR, there is no way of affecting this spawn rate. This total non-mechanic might have been barely acceptable pre 2.1, when you could usually guarantee that a rare good was available. But now, you could easily have gone all that way only to find that the rare good isn't available at all.
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I spent 5 days earning a permit to Jotun to be able to trade the rare good Jotun Mookah, only to get offered 3 tons out of a possible 32. I didn't bother waiting the required two hours to get a ful allocation, so I left and didn't go back to Jotun for 8 months.
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Rare good CGs never use the normal spawn mechanism any more, because players hated the way they were gettign pathetic spawns.
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the usual people will come and post "rares are rare". Well they are right now, rare goods are nearly non-existent. Except when there is a CG, and by magic there is suddenly a million tons available.
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So please rethink the way rare goods are spawned.
Mostly this seems to be because a system that is in a state of war has a reduced supply of commodities.
.
That's fine. But now it's time to have a rethink of the whole rare good spawn rate mechanism.
.
You can travel 200ly to a system, then 500Kls to the station only to find that the rare good is only available at 1 ton every ten minutes, so you could easily be waiting for 2-3 hours to get a full allocation of the rare good.
There is no feedback to the CMDR, there is no way of affecting this spawn rate. This total non-mechanic might have been barely acceptable pre 2.1, when you could usually guarantee that a rare good was available. But now, you could easily have gone all that way only to find that the rare good isn't available at all.
.
I spent 5 days earning a permit to Jotun to be able to trade the rare good Jotun Mookah, only to get offered 3 tons out of a possible 32. I didn't bother waiting the required two hours to get a ful allocation, so I left and didn't go back to Jotun for 8 months.
.
Rare good CGs never use the normal spawn mechanism any more, because players hated the way they were gettign pathetic spawns.
.
the usual people will come and post "rares are rare". Well they are right now, rare goods are nearly non-existent. Except when there is a CG, and by magic there is suddenly a million tons available.
.
So please rethink the way rare goods are spawned.