I need to force out a non-native. I've let them (helped them) take an Outpost (its sole system assets) that has no Commodity Market but does have a Black Market. All the usual other elements are there (Missions, Passengers, Contacts, Universal Cartographers).
I've an inkling selling prohibited goods on its BM will hurt that MF's Inf. But will it also hurt the controlling MF (because 'bad things' are happening in its system)? It's a reasonable list of prohibited goods and I can source some of them readily locally, plus as an Outpost I'm less likely to be scanned and picked up by the system cops.
If I take a mission and let it expire incompleted does that also harm its Inf? I know taking and then abandoning doesn't.
Any other great ideas for forcing this MF out through Retreat? Currently at 8.5% Inf. It's a 1.6bn Agri pop system, so Inf changes take time.
I suppose I could get it into another War, and beat it so solidly (in both the pending stage, and then the war itself) it finishes <2.5%.
I've an inkling selling prohibited goods on its BM will hurt that MF's Inf. But will it also hurt the controlling MF (because 'bad things' are happening in its system)? It's a reasonable list of prohibited goods and I can source some of them readily locally, plus as an Outpost I'm less likely to be scanned and picked up by the system cops.
If I take a mission and let it expire incompleted does that also harm its Inf? I know taking and then abandoning doesn't.
Any other great ideas for forcing this MF out through Retreat? Currently at 8.5% Inf. It's a 1.6bn Agri pop system, so Inf changes take time.
I suppose I could get it into another War, and beat it so solidly (in both the pending stage, and then the war itself) it finishes <2.5%.