For anyone interested, I'd urge you to read Retro Gamer #136 with an interview from David Braben about the 30 year history of Elite. In it you'll find all manner of issues that Frontier have clearly failed to learn from, and have repeated now that plague the game design today. In fact, comparing linked missions in FFE to the Community Grind we've been forced to accept shows the lack of intelligence behind some of the decisions today. David himself admits that this is a game for him. I'll try to scan a full copy but suspect there will be copyright issues so here are a couple of snippets.




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