Retro Gamer Interview - History is repeating all over again it seems

ffr

Banned
Titus Balls wrote "When FE2/FFE were release, the Internet was still in that early Bell curve stage - the idea of a patch for a game was almost non-existent "

You could not be more wrong.

FFE_in_PC_Zone_Issue_29_1995_08.jpg

PC Zone Issue 29
 
Myself and 4 mates left this game after playing for about 2 weeks. There is nothing in it. Its not a sandbox because you cannot influence anything of note.

Its not an RPG because there is not story.

Its barely a space sim since there are all of 10-15 ships that you would need to be jobless to Grind into.

I wont be playing again until Wings are released and will probably be gone again a couple of weeks after if there is still no content.

This is a disgraceful game to be considered a Released, Purchasable piece of software.

Should the attempt to push out paid content prior to adding something to actually do in this game I'll be looking for a refund. (Or more likely bad mouthing them on every media site I can find.)
 
ha and you think this is bad, imagine how they are gonna fill Earth with every city on every continent? Fan boys are gonna have a shizznit when it fails to meet the 'game in their head'....
 
  • Like (+1)
Reactions: Rog
A lot of this is just venting anger, and a bit of worry. Don't read too much into it or take it too seriously.

What eats at me (and I've tried to stop it) is how similar this is to EA's model on game release.
Big up a game, sell everyone on the preorder.
Change the specs before release, release half a game even by the modified specs.
Promise community input and news from dev team. Do neither.

The bit I don't want to happen is that promised features keep getting pushed back and forgotten and eventually they end up as a paid for expansion.

I don't think FD will be that bad.. I hope FD won't be that bad.

I also get disappointed when I read news articles like this from third parties but never seem to get this information from the publisher (in this case FD)

I haven't logged on in three days so far, I'm 2.5kLy from civ space and just can't bring myself to log in right now, maybe tomorrow.

Indeed. ED and SC are my last pre-orders ever. I got bitten on Destiny recently, and ED has played out as I expected it to, similarly lacking the storyline I require in games; SC will be a different kettle of fish though, but no more pre-orders - overall, most aren't up to the hype.
 
Last edited:
Titus Balls wrote "When FE2/FFE were release, the Internet was still in that early Bell curve stage - the idea of a patch for a game was almost non-existent "

You could not be more wrong.

FFE_in_PC_Zone_Issue_29_1995_08.jpg

PC Zone Issue 29


Magic carpet! I really enjoyed that game.
 
It is easy to claim leadership is making mistakes when you aren't privy to their perspective. When the shoe is on the other foot, don't be surprised when those same decisions you criticized suddenly make sense, and you end up repeating them, claiming they are the only sensible way to move forward.
 
What? Like the offline play they promised?

<snip>
<Almost TL;DR, but did...>

As for the rest of the promises? We'll see but DB promised Elite 4 over 10 years ago and didn't deliver on it, he's not above breaking his promises.

I think the offline discussion really has run it's course (but clearly still grinding your gears). Your offline ideas would mean a totally empty galaxy as per the current design as any story elements are manually added in, and were not finished upon release. Plus no hidden treasures could be contained in your offline copy anyway if Frontier did have the time before release, or people would reveal the galaxy secrets by analyzing their copies of the myriad of hard disks being dragged around keeping each person's galaxy running...

So, DB couldn't develop Elite 4 ten years ago (not really a promise though was it!?) but has now, so the current 'promise' was delivered. And as this has been pointed out countless times, it will continue to be developed going forward, with no monthly subscription fee either.

Regarding the OP, that article was pretty good coverage (I've always enjoyed Retro Gamer's articles), but despite Frontier's pressures from different areas than publishers (like shareholders or backer's opinions on entitlement for example) it still means everything can be resolved, because most moderately well-connected users will get their updates to it from the internet.

I'm enjoying the game as is, and can only look forward to what additions will be made in future.
 
This is my first perpetual-beta involvement. Definitely the last. Seeing the amount of work that needs to be done and the speed of delivery, they can achieve E2:F level of completeness (not talking graphics, which is unimportant), it's another 5 years in the oven. Talking about the speed, march 2014 was the original delivery date. Problem is (with me) - I usually play the game for a year (considering it's a great game: Morrowind, Skyrim, Half Life + mods, BF4, TDU, CIV5 etc.) and then, NATURALLY, it gets old, because there is that much I can see or do and then I want to try a completely different genre. So, taking part in the making, while enjoying it as a Game for 5 years... well, it kills the joy of actually playing the game, because I'm 90% restricted to "under construction" stuff 100% of the time, if what I am saying makes sense to you.

Still, trying to be positive wherever I come, so had my 9 months of fun, and the way I look at it: Yeah, t'was a great game, could of been better, the usual thoughts, time to move on to other stuff. No expectations, no hopin' for rainbows and unicorns during next twelve months. The river flows. I'm in a different spot from where I've been last May. And I refuse to live yesterday or to feed my emotion on hopes of things to come next year. Tried firing up games from the past. They just don't click anymore, dusting in my steam library. Never mind their depths and richness.

As a result, I am reinforced in my thinking that this "approach" of modern gaming (let's develop this thing together from scratch: you watch, we develop) is not for me. I like gaming, not watching developing process..
 
Last edited:
Magic carpet! I really enjoyed that game.

From when EA was still a great company I admired. Nowadays, if I get a game from them, it's because I couldn't find a game offering a similar experience from any other dev.

(And, incidentally, I nowadays purchase EA games only after they have already been cracked, and then download the cracked version instead of my legitimate one. I'm not letting Origin anywhere close to my computer.)
 

ffr

Banned
And as this has been pointed out countless times, it will continue to be developed going forward, with no monthly subscription fee either.

So who do you think is going to pay for this development. Or are one hundred FD programmers going to work for free?
 
Back
Top Bottom