Returning after a break with a few questions

So I decided to take the last 3 and a half months off from Elite and now I need to get caught up on some outfitting info pertaining to te recent weapon changes and the upcoming 2.3 patch.

All of these questions pertain to updating my Corvette for 2.3
So here goes...
1.) Shields - I'd like to know what values these diminishing returns are at both in terms of MJ's and resists. (Yes, I know it's Beta and subject to change still). I'm trying to determine what combination of reisist and heavy boosters to use also reinforced or thermal resist on my prismatic. (In my live testing I'm extremely disappointed with both but maybe te new regen rates will make up for the vastly diminished capacity)
2.)Military Hull with reinforcement or Reactive Surface with thermal resist? I have both but have not been able to test yet.
3.)Module reinforcements - Do they stack and what is the best combination of these to use? Currently using one of each in my military slots as that seemed to be best at first glance. Can these be engineered? I see no mention on Inara and it seems woefully out of date now.
4.)What is the new money making method? Long range hauling? Smuggling? Bounties? Passengers? (I hope it's not passengers...)
5.)What's up with the alien ruin situation? Is it solved now? If not is that high payout mission for it only offered to the first to complete it or will anybody be able to go do it? Honestly I can't be bothered if there is no reward. I will have a look around sometime but I saw it well enough in youtube videos to take any joy of discovery out of it.

That said... I must say I'm a little disgusted to return to the forum only to see the same crybaby whining about engineers and RNG. If you still think like this... You are doing it wrong! Plain and simple. Not just my opinion. Fact. I used to teach people how to do it but it's like trying to drain the ocean with a bucket. I can't be bothered anymore.

Anyway, I am really excited for 2.3! I spent last night upgrading new weapons and have several fully engineered loadouts ready to play around with now. Really hoping we will get to test all of this on some thargoids soon :)

o7
 
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1. No idea, not a paida tester.
2. Either? Reactive + Thermal seems the preferred.
3. Don't know for sure. No, not yet.
4. Current method of stacked missions still gives best payout. Post 2.3, there should be no real money-making methods. Great efforts to make the Milky Way into a 3rd World Galaxy have been undertaken with some success.
5. The Alien Ruins still stand, can still be scanned, and still pay out. They're buggier than a spider turd, and only 94 can be collected without tremendous effort. The remaining 7 can, at least in theory, be collected, though the method involves having multiple players in the same instance, at the same site, and taking turns logging on and off until these activate. Supposed to be fixed in 2.3.

Welcome back though. I'm about to take a little furlough myself and go walkabout in Andromeda for a little while.
 
1. If memory serves, the soft cap is 80% and the hard cap is something like 150%. The diminishing returns are extremely aggressive, so it seems much better to load up on resistances than try to fight them for raw MJ. You can use beta.coriolis.edcd.io to test builds, if you have your current build in coriolis.edcd.io you can just add 'beta.' to the front of the URL to bring it over.
2. I prefer reactive with thermal resist. Both are viable options though.
3. They stack with some diminishing returns. There's no engineering available for them at this point.
4. In live it's massacre and surface scanning missions. Massacre missions are being capped to three active at a time in 2.3, but I haven't seen anything about nerfing scan missions (may have just missed it though).
5. I haven't been following it closely. I think it can be completed, but in a somewhat unintended way.
 
Lol, first day back and I get killed by a ganker while testing loadouts. Was in a hazres playing overwatch for a buddy who just got the game today and was learning to scoop materials. A player Conda enters the system, does a flyby and leaves us be for a few minutes. We figure he is cool so go to engage a wing of npcs. Boom! Thermal overloads and malfunctions all over the place. I'm not running my normal setup since I'm testing the effectiveness of different shield boosters and new weapon mods. Not to mention I'm sorely out of combat practice since before my break I was out exploring for a few months too. So I'm torn up before I could escape the mass lock of the asteroids and looking at a 47m rebuy. Now I remember why I started playing in private group. Open is just Call of Duty in space anymore. It really ruins the game. My friend who just started is so put off by the experience I don't know if he will return to the game anytime soon. He isn't the first new player I have seen driven away from the game either because of this. I can completely understand why people combat log in these situations too. :p
 
Lol, first day back and I get killed by a ganker while testing loadouts. Was in a hazres playing overwatch for a buddy who just got the game today and was learning to scoop materials. A player Conda enters the system, does a flyby and leaves us be for a few minutes. We figure he is cool so go to engage a wing of npcs. Boom! Thermal overloads and malfunctions all over the place. I'm not running my normal setup since I'm testing the effectiveness of different shield boosters and new weapon mods. Not to mention I'm sorely out of combat practice since before my break I was out exploring for a few months too. So I'm torn up before I could escape the mass lock of the asteroids and looking at a 47m rebuy. Now I remember why I started playing in private group. Open is just Call of Duty in space anymore. It really ruins the game. My friend who just started is so put off by the experience I don't know if he will return to the game anytime soon. He isn't the first new player I have seen driven away from the game either because of this. I can completely understand why people combat log in these situations too. :p

Never take a cmdr off your targeting if you aren't sure about intent. Did you even try a hail?
 
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