Have some questions on the specifics of how reverberating cascade works.
(1) I presume it is exactly the same for mines and torpedoes - correct?
(2) Does it require more than 1 hit to disable the shield generator?
(3) If it takes more than one hit is that related to:-
(a) The integrity of the shield generator?
(b) The raw MJ of the shield?
(c) The class of the shield generator (ie a class 8 takes more hits than a class 5)?
(d) The rating of the shield generator (ie an A rated takes more hits than a D rated)?
(e) Something else like pure RNG?
Thanks!
(1) I presume it is exactly the same for mines and torpedoes - correct?
(2) Does it require more than 1 hit to disable the shield generator?
(3) If it takes more than one hit is that related to:-
(a) The integrity of the shield generator?
(b) The raw MJ of the shield?
(c) The class of the shield generator (ie a class 8 takes more hits than a class 5)?
(d) The rating of the shield generator (ie an A rated takes more hits than a D rated)?
(e) Something else like pure RNG?
Thanks!