It's not realistic that you can be a Duke and admiral for two different factions, rather, when you try to get your reputation up for the empire/federation, then you should start losing your rep for the other factions if you grinned for any. And to further emphasis the impact of the rank you can have a different sort of greeting for when you enter a station in the empire system, depending on your rank and for the Duke, there is a slightly more luxurious looking landing pad or something small like a landing pad colour strip is different and other players can see it. . Also, because you can't access the higher class ships due to the rank system, have a way that you can buy the ship from a black market vendor and have those vendor going from place to place rather then being stuck in one place. or even go the point of entering the empire or fed space and doing a stealth mission or an all out strike mission with a squad, and a ship size and player numbers matter to steal the ship (that would be so cool) and then you have to take the ship to a remote station to store it and if you take it back to the fed space, you get scanned, you rep goes down or something or you get told to destroy the ship.
This would put more meaning behind what faction you choose to side with and any Community goals that have one faction going against the other makes it so that you choose the right faction or lose your rep for the faction you are allied to. you can have two CM's going in this time, one for the empire and fed, where the fed's trying to save the people fleeing from the empire space, and then the empire could be sending it's pilot's out to destroy the ships transporting the people. It makes for a much more amazing CG.
EDIT: Combat can be improved where the higher level rank players can get more dangerous ranked pirates that pay more or a group of pirates that you need a wing for. Whilst low rank means that you get low threat pirates and only single pirates to fight rather then groups
This would put more meaning behind what faction you choose to side with and any Community goals that have one faction going against the other makes it so that you choose the right faction or lose your rep for the faction you are allied to. you can have two CM's going in this time, one for the empire and fed, where the fed's trying to save the people fleeing from the empire space, and then the empire could be sending it's pilot's out to destroy the ships transporting the people. It makes for a much more amazing CG.
EDIT: Combat can be improved where the higher level rank players can get more dangerous ranked pirates that pay more or a group of pirates that you need a wing for. Whilst low rank means that you get low threat pirates and only single pirates to fight rather then groups
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