Noticed lately there have been ships I shoot that have 0% hull and still alive and got me thinking.
What if the hull was broken up into sections covering the ships vital modules ,each section would have 100% integrity and when it reaches zero it decompresses and exposes the module to damage.
So to kill a ship you would take the ships shield down which covers the entirety of the hull.
Then you have options of which hull section to take out which protects the modules etc.
So you target the section covering the module you want and destroy it.
Then you destroy the module and say its the fuel tanks which explode ships dead or you could hit the pp and disable the ship.
There would be many vulnerable points such as engines or canopy that only the shield protects.
I'd like to see the scenario where you blow out the section of hull covering the cargo bay then destroy the cargo bay so the cargo flies out.
Being able to do these things would make piracy much better as you would not have to kill the cmdr.
What if the hull was broken up into sections covering the ships vital modules ,each section would have 100% integrity and when it reaches zero it decompresses and exposes the module to damage.
So to kill a ship you would take the ships shield down which covers the entirety of the hull.
Then you have options of which hull section to take out which protects the modules etc.
So you target the section covering the module you want and destroy it.
Then you destroy the module and say its the fuel tanks which explode ships dead or you could hit the pp and disable the ship.
There would be many vulnerable points such as engines or canopy that only the shield protects.
I'd like to see the scenario where you blow out the section of hull covering the cargo bay then destroy the cargo bay so the cargo flies out.
Being able to do these things would make piracy much better as you would not have to kill the cmdr.