Riddle me this . . .

Since the legitimacy of my pilot's licence forbids me from buying and installing one of these blasphemous gizmos in my ship, it would be cool if FDEV flipped the switch and just gave everyone the option (right next to the wing beacon setting). It would be cool to sit back and watch the DC at work at least once.
To me; that is the whole point of having the D.C. on my Clipper. She is a beautiful ship and to re-set the camera angle and watch the D.C. do its stuff.
 
We already can. Just by parking the SRV near it and calling back our ship.

Sorry to be more clear, I mean on the initial descent,

Select an area on the map, get with in a couple hundred meters of ground and it would find a place to land you.

NOT asking for it, but it does seem inconsistent
 
Sorry to be more clear, I mean on the initial descent,

Select an area on the map, get with in a couple hundred meters of ground and it would find a place to land you.

NOT asking for it, but it does seem inconsistent
This ^^ should be doable with a D.C. on board.

Ether way, I was being silly with you. :D
 
It's hard to argue against AI, they'd be more effective in every area of piloting. Except maybe in combat which, since it's an expensive reminder of human frailties would be a good thing, right?

If E:D implemented AI only, they could do away with the fancy graphical rendering, and could become a [Go] button that opens up a BGS instance in the form of a live spreadsheet, that you can watch as random AI go about their business min-maxing trade profits and expanding their domain to the furthest reaches of the galaxy, and beyond.
 
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Why does every ship in the game have a computer that is capable of finding a safe location on a random, planetary surface near the SRV and then landing the ship there but still apparently needs a separate docking computer to find and land on prepared landing pads that are consistently placed at every space-station, outpost and planetary settlement?

The landing on a planetary surface is a game play issue. They could just have made it like SLF's, the SRV explodes if it leaves the area of control of the ship, but to enhance game play they decided not to do it that way so we can do things like planetary circumnavigation, but it's not a docking computer, it doesn't know about stations.
 
Why does every ship in the game have a computer that is capable of finding a safe location on a random, planetary surface near the SRV and then landing the ship there but still apparently needs a separate docking computer to find and land on prepared landing pads that are consistently placed at every space-station, outpost and planetary settlement?

Cos planets don't sue if you wreck the joint while landing.
 
The Docking Computer is a guy named Dave..Dave likes classical music...Dave likes his room.. Dave is good at docking.... The ship will land its self on planets but dave has exclusive rights to landing your ship in stations..Dave has a monopoly.

Do a Dave learn to dock

Cheers
Docking Dave
 
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The Docking Computer is a guy named Dave..Dave likes classical music...Dave likes his room.. Dave is quite.... The ship will land its self on planets but dave has exclusive rights to landing your ship in stations..Dave has a monopoly.

Do a Dave learn to dock

Cheers
Docking Dave

Dave, HAL can't do that, I'm afraid.
 
Its because they are getting ready for space legs...once they enable them.... you'll be able to get out of your ship push/move it onto the designated pad.... new feature of "power" play
 
The D.C. adheres to docking space approach and terminal standards, minds and conforms to docking traffic in que, maybe sends telemetry feedback and acknowledgement to station/base docking control also. Perhaps it also recreates Karajan's 1968 performance of the Blue Danube with internal separate instrument fidelity sound components.
 
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Agree. FD, people who don't like docking manually, should not have to use a slot for the docking computer compromising their build.

Personally, I'll continue boosting both out AND into the mailslot and bouncing around til by pure random chance I alight on my pad. :)

Although it will make it more difficult for RoA griefers to identify the easiest of targets. Probably a good thing (for DC scrubs, lol).
 
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I'm a new player and I must admit I was surprised to see the automatic docking required a separate optional module. After all why wouldn't an advanced ship be able to dock by itself by default?

I fit all my ships with this module, while the computer docks the ship I take the time to check INARA for example.

I think nobody should take the liberty to judge players that use this module and I agree with who thinks that it should be integrated in every ship because it wouldn't change a bit the way people play the game. If people who don't like it can't control themselves and feel the compulsory need to use it anyway, it's their problem...
 
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