Thank you for providing these additional details! As I mentioned in another thread, the team is working on investigating all performance issues, so any details that can help us build a reproduction case is very helpful.
Hello Again,
I’ve been playing Planet Coaster on my Xbox One X today (4-January-2020) and wanted to share a couple of things.
I experienced a number of crashes today, and they happened at any conceivable instance (building, saving, traversing the park and so on) Since I am isolating I’m just trying to play the game and if it crashes, I’ll just start over, buuuuutttt I finally just shut it down for a while. I started playing a park I am building from the ground up, and I’m 45 minutes into playing and I’ve had zero issues. No crashing or freezing at any point. The park that was crashing every 10-15 minutes had a build percentage of 85%, normal time change and open to the public but I did turn off the music in the park and on rides in hopes that would help, but it didn’t. and The park I am working on now is at 7% with no customers no music in the park or on rides and I have not hired any staff (wasn’t gonna open before construction was complete) I am just sitting here letting the game run as I type this and it’s going fine, the other park would crash even if I touched nothing and it sat while I was taking a call or something.
I know I’ve offered a few different issues I’ve run into, that I thought might help, but I’m not a person that has a clue how to code a game, (I’m old...) so I leave the coding and head scratching over the problem to the pros, you guys! I could guess the size of the park plays a role in this, but again I don’t know how this stuff works. I did build a coaster completely underground in the 85% park. I dug out a large section of the park, put the coaster in the ground and then covered it using the “Flatten to Surface” tool, thus leaving the coaster in a huge cavern. There are not many people on the ride and no major line, but the game crashed just as often if not more in the underground coaster. So if it were crowds and que lines possibly contributing to the cause, then shouldn’t my 85% park crash less when I’m working in the cavern? Just a rhetorical question about the crowd and que line theory.
Anyway I wish you folks lots of luck and I hope you find a speedy solution, it’s probably driving you folks as crazy as it is the players. I thank you for your time and the teams hard work at trying to discover the issue.