Ridiculous threat 0 mission - guard behaviour

So, I decided to start with some easy missions - pick stuff x, bring it back. Can't be too hard, right?
I fly, I disembark, I approach first building - not sure what it was, because before I even got to read name on it, I got fined and then shot and insta-killed - all in 3 seconds!

Bam, respawn in detention facility 50ly away - gotta fly back...

I get it - restricted access and all, but this was THREAT 0 mission and I didn't even get a chance to read name of building before I got killed - that's some highly sophisticated level of rubbish...

Couple that with severe fps drops (went from constant 140 fps on ultra to ~30-50 with many settings lowered) and it doesn't really make good first impression.
 
Ugh couple of tips since I played the alpha. There was a video, I can't seem to find it. Sorry. But anyway:

Threat 0 doesn't mean "walk in the park". If the colony has people, you have to keep your weapon holstered. If they scan you, you have to wait until the scan completes. If you end up in a restricted area and people find you there... yeah your dead. You have to use stealth to avoid the scans, steal identities from people to get to the restricted areas (or overload the locks), avoid having people see you in restricted areas.

If you find yourself dying, really, really fast. Upgrade your suit to scavenger. Remember to activate your shield, it will keep you alive longer but it will use energy. Avoid getting surrounded since multiple shots will bring you down really fast.

Not much else to say. There are some tutorials from the alpha on Youtube. Sorry I cannot link them since I can't seem to find any good ones.
 
But this was not a combat mission and I literally did nothing but walk, I didn't even enter any building, just approached one - I had scavenger on, but it made no difference as I wasn't even aware someone would shoot on me (I had my weapon holstered, no tool in hand either). If someone was trying to scan me, I got no warning about that either...
 
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