I started getting a glitchy HMD disconnect a couple of weeks back. It started with a crackling/hissing sound when jumping or over stars (weird, I know...), then every now and then, I would hear a crackle, HMD image would freeze, and the HMD disconnected (along with the USB insert/remove sound)
It almost wiped me out a couple of times, as the game continues on screen, with no controls or interaction, even when you give it focus - same as when you take your HMD off, and can't bring up the main menu any more. I had to kill the process rapidly to avoid crashing into a star or coasting in a combat zone.
This got much, much worse around 2.3.10, which added some confusion as to whether it was software or hardware.
Eventually figured out that I was able to make the fault happen on demand when the headset was cold - wiggle the cable at the head end, or shake my head side to side and "pop". Once heated up, it was much harder to make it happen. Oculus Support were *terrible* (but dramatically better than Frontier, natch.) Different techs repeating same questions, asking for logs they already had etc. But they did get there eventually.
So, had to box all of the components up, sans batteries, and ship them off by UPS (Oculus paid). It's taken 5 days to get to them, and they expect 8-12 business days round trip.
The bad thing is... I can't even bring myself to play on the monitor. VR is just too compelling an experience to turn your back on, and I would rather have a break of a couple of weeks than experience a 2D version.
It almost wiped me out a couple of times, as the game continues on screen, with no controls or interaction, even when you give it focus - same as when you take your HMD off, and can't bring up the main menu any more. I had to kill the process rapidly to avoid crashing into a star or coasting in a combat zone.
This got much, much worse around 2.3.10, which added some confusion as to whether it was software or hardware.
Eventually figured out that I was able to make the fault happen on demand when the headset was cold - wiggle the cable at the head end, or shake my head side to side and "pop". Once heated up, it was much harder to make it happen. Oculus Support were *terrible* (but dramatically better than Frontier, natch.) Different techs repeating same questions, asking for logs they already had etc. But they did get there eventually.
So, had to box all of the components up, sans batteries, and ship them off by UPS (Oculus paid). It's taken 5 days to get to them, and they expect 8-12 business days round trip.
The bad thing is... I can't even bring myself to play on the monitor. VR is just too compelling an experience to turn your back on, and I would rather have a break of a couple of weeks than experience a 2D version.