Rift Sale Extended 'A Few Weeks' $399

A GTX 1060 or RX580 will be okay for VR. It won't give you the best performace, but they are not bad though. Or possibly wait for a Vega 56 which is on par with a 1070 and possibly cheaper. It does sip a lot of power, so best check your power supply is up to speed if you go for a Vega.

GTX 1060 is oK, but it does struggle especially in and around space stations and surface.

I'm overall disappointed with AMD Vega. They are cheaper though.

The AMD Vega 56 is OK - exceeds 1070 performance, the 64 is disappointing judging by initial reviews, on par with the 1080.. which is over 12 months old. Both are energy monsters in comparison with their Nvidia counterparts - which is a slow stopper for me. I'd rather wait until Nvidia 20 series next year.
 
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They were showing as available for collection/delivery within 2 days on PC world's web site too, FWIW. I was gonna cancel my order when I saw it, but got the email saying my order was being processed literally minutes later (today). Now it's on 'Processing for shipping' on Oculus site... ordered on 7th of August...
 
I've had mine for a week, love it to bits, and not just for Elite. Apollo 11 VR is a hell of an experience, anyone into Elite is guaranteed to get a lump in their throat during that. And as for Mission:ISS, the moment I first found the cupola I did an actual wee of excitement.

I splurged on a decent HOTAS+ pedal set as well and I'd highly recommend it to everyone here. A few strips of velcrofor a throttle detent and it's the perfect way to play.
 
Bought mine off of Newegg for $399. No tax or shipping. Got several games including Robo Recall. Two sensors and the touch controllers. Delivered literally in 2 days. The only thing it did not come with was the Xbox controller and the remote.

Other than that, great purchase.
 
GTX 1060 is oK, but it does struggle especially in and around space stations and surface.

I'm overall disappointed with AMD Vega. They are cheaper though.

The AMD Vega 56 is OK - exceeds 1070 performance, the 64 is disappointing judging by initial reviews, on par with the 1080.. which is over 12 months old. Both are energy monsters in comparison with their Nvidia counterparts - which is a slow stopper for me. I'd rather wait until Nvidia 20 series next year.

I must correct you a bit re the power usage. The Vega 56 is pretty energy efficient it only uses between 30 and 40 watts more power than the 1070. It also can benefit from Radeon Chill in many games as well which is a proprietary software that optimises power and performance in certain games.

The less said the better about the Vega 64 and power usage. That card eats power, especially the liquid cooled version.
 
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Wonder how well do they work with a normal set of cans. Are those ear pieces removable? Never really been a fan of that on ear style of earphone.

Works fine with my ATH-M50x cans. First thing I did was take off the stock ear pieces, they're OK I guess, but not nearly as good as decent headphones + butt kicker.
 
GTX 1060 is oK, but it does struggle especially in and around space stations and surface.

I'm overall disappointed with AMD Vega. They are cheaper though.

The AMD Vega 56 is OK - exceeds 1070 performance, the 64 is disappointing judging by initial reviews, on par with the 1080.. which is over 12 months old. Both are energy monsters in comparison with their Nvidia counterparts - which is a slow stopper for me. I'd rather wait until Nvidia 20 series next year.

The power doesn't bother me too much. It will only cost me a few extra pounds a year. Really not much at all. The Vega 56 is the one I am looking at. Better then a 1070 and hopefully cheaper too. But I don't need a new card right now. My AMD Fury seems to be doing fine.
 
tempting but must resist as I know I'm fundamentally a graphics hoar and need the next gen VR around focal surface, wider FoV etc to be happy. You guys have fun though I am envious of your experience.

My AMD Fury seems to be doing fine.

yeah definitely stick with your Fury until Volta at least imho...
 
Well cndr's I've just ordered mine should get them Wednesday 16th then I have just got to work out how to set it all up.
 
Wonder how well do they work with a normal set of cans. Are those ear pieces removable? Never really been a fan of that on ear style of earphone.

To be fair, the included headphones are surprisingly good. I usually use a can/mic headset but I've been more than happy with the inbuilt headphones and mic so far.
 
tempting but must resist as I know I'm fundamentally a graphics hoar and need the next gen VR around focal surface, wider FoV etc to be happy. You guys have fun though I am envious of your experience.

I picked up the rift and controllers last weekend. I had been following VR for a while but I felt it too expensive until the sale. I have a descent system, an amp extreme 1070 OC`ed, i7 4790k and 24 gigs of 2400 ram, so the setting are ramped up. Yeah planets surfaces look pretty poor in VR and the graphics are a big downgrade from 4k in 2d, add to that the pukefest that is the SRV, which I know I will have to build a tolerance to, if I persist. I used to love ripping about on the planet surface. I`m still on the fence on this one, while immersion is excellent, I think 4k for each eyeball should be the minimum VR spec and they should given us more pixels per inch considering we can now overdrive the headset in the debug tool. On the plus side you definitely get presence and believe you are in your ship, dogfighting and bounty hunting in a res site is excellent and levels above 2d, graphics aren`t too bad at close quarters. I`d say definitely try it before buying.
 
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I picked up the rift and controllers last weekend. I had been following VR for a while but I felt it too expensive until the sale. I have a descent system, an amp extreme 1070 OC`ed, i7 4790k and 24 gigs of 2400 ram, so the setting are ramped up. Yeah planets surfaces look pretty poor in VR and the graphics are a big downgrade from 4k in 2d, add to that the pukefest that is the SRV, which I know I will have to build a tolerance to, if I persist. I used to love ripping about on the planet surface. I`m still on the fence on this one, while immersion is excellent, I think 4k for each eyeball should be the minimum VR spec and they should given us more pixels per inch considering we can now overdrive the headset in the debug tool. On the plus side you definitely get presence and believe you are in your ship, dogfighting and bounty hunting in a res site is excellent and levels above 2d, graphics aren`t too bad at close quarters. I`d say definitely try it before buying.

Yeah, it's unfortunate that the downgrade in visual fidelity is so severe after a high quality flat display, but the immersion makes up for it. Unfortunately I find that the darker a game, the worse the effect so ED suffers pretty severely. Saying that, flying past stars and planets in VR is just something else.
 
Yeah, it's unfortunate that the downgrade in visual fidelity is so severe after a high quality flat display, but the immersion makes up for it. Unfortunately I find that the darker a game, the worse the effect so ED suffers pretty severely. Saying that, flying past stars and planets in VR is just something else.

I have to agree with you on that. I was passing close to a star and I had to stop and look at the corona mass ejection, it was nearly the diameter of the star in length and yes its the closest any of us are going to get to such an experience. I altered the graphics config file to boost the planets and background environment, I think it made a difference. Its just a pity they didn`t go 4k on the resolution, but for immersion its very good. I think within the next decade once VR passes that resolution threshold it will be the norm.

........and of course once we can get over the nausea.
 
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I have to agree with you on that. I was passing close to a star and I had to stop and look at the corona mass ejection, it was nearly the diameter of the star in length and yes its the closest any of us are going to get to such an experience. I altered the graphics config file to boost the planets and background environment, I think it made a difference. Its just a pity they didn`t go 4k on the resolution, but for immersion its very good. I think within the next decade once VR passes that resolution threshold it will be the norm.

........and of course once we can get over the nausea.

I've been really lucky with the nausea and don't suffer from it at all, even in the SRV. The only game that made me go "whoaaa" was Ripcoil. I didn't feel nausea, just like I was going to fall off :)

But yeah, when the resolution improves and the visual fidelity is up there, it's going to be incredible. For cockpit games, it's definitely the future, no doubt.
 
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