I played a lot of Mechwarrior Online.
One of the great ways to manage overheating in that game is to cycle your weapons, meaning each weapon in the same fire group will fire once, then go to next weapon, fire it once then move to next one.
This creates a cycle / ripple fire effect which allows for longer continued fire without overheating since there is a short pause between each weapon being fired which allows you to cool down just slightly between each shot.
Being able to set a cycle fire mode in this game would be great, especially for larger ship with turreted weapons. With a cycle fire it would allow for longer sustained shooting before overheating.
Anyways, just a thought.
One of the great ways to manage overheating in that game is to cycle your weapons, meaning each weapon in the same fire group will fire once, then go to next weapon, fire it once then move to next one.
This creates a cycle / ripple fire effect which allows for longer continued fire without overheating since there is a short pause between each weapon being fired which allows you to cool down just slightly between each shot.
Being able to set a cycle fire mode in this game would be great, especially for larger ship with turreted weapons. With a cycle fire it would allow for longer sustained shooting before overheating.
Anyways, just a thought.