Road to Riches - What Ship?

To keep it short, I am a relatively new player still, but am looking to take on the Road to Riches

https://www.alpha-orbital.com/pathfinder

The problem is that I dont know what ship I should use (or how to properly mod it). If I understand the guide right, some jumps are 30+ light years? I tried building a few ships on a practice sheet that I could afford (currently have 10 mil), but I couldn't even get close to that jump range.

So in other words, help? Lol.
Thank you.
 
I don't have my map opened but unless some of these planets are in a relatively star-sparce area, the 30Ly+ jump range isn't required.
You'll just make it there in more jump, for example 2x15Ly jumps. In such case - any ship will do.

I'm pretty sure you'll be good in anything with around 20Ly jump range, which doesn't take an awful lot of modding.
Are you capable of engineering FSD / got materials for it?

EDIT: You definitely need:
- fuel scoop (as big as you can fit);
- detailed surface scanner;
- advanced discovery scanner if you can afford it.
 
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A rate the FSD and D rate most other modules. Add a fuel scoop, and remove the guns. Don't forget the ADS and DSS and you'll have a pretty good exploration ship.

My secondary CMDR flies a Cobra MkIII (and only a Cobra MkIII). Did road to riches for about 80Mcr, did 5,000ly for Palin and some other shorter trips. No issues.
 
I keep opening a list of Road to Riches, seeing the scale and then closing it as it seems vast and overwhelming
Stranglely that list seems much more appealingly presented as 56 jumped albeit it with 550 planets!
That quite some undertaking but I guess you’ll see some cool sights.
Might have to give it a whirl myself after getting Flick to upgrade my Asp’s FSD
 
A rate the FSD and D rate most other modules. Add a fuel scoop, and remove the guns. Don't forget the ADS and DSS and you'll have a pretty good exploration ship.

My secondary CMDR flies a Cobra MkIII (and only a Cobra MkIII). Did road to riches for about 80Mcr, did 5,000ly for Palin and some other shorter trips. No issues.

Seconded. Cobra MkIII is all that's really needed if you're just looking to earn credits as your main focus. Python would become a good "stepping stone" once you can afford it, but then your insurance costs will increase commensurate to the hull cost, too.

If you're keeping it simple- Cobra's really all you need.

If you want to speed things up a bit (ability to carry more cargo, better weapons, etc.) later then the Python is your next step. After that, the Anaconda is the obvious choice as a "big 3" ship without rank-walled unlocking.

In terms of Exploration, most will go with the AspX, however.
 
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If I understand the guide right, some jumps are 30+ light years? I tried building a few ships on a practice sheet that I could afford (currently have 10 mil), but I couldn't even get close to that jump range.

You should be able to get a suitable Diamondback Explorer with >30Ly jump for 10MCr.
 
There are several "Roadto Riches" listst and even generators out there - I prefer the one at http://edtools.ddns.net/expl.php. It's simple and permits you to define an A-to-B route, should you need it.

That said - any ship will do. You don't have to do the jumps between the sytems on the list in one go - if you let the ship's computer plot a route for you, it will automatically split that in several jumps. What you need, though, is
- Fuel Scoop. There are, if any, only very few stations out there.
- Advanced Discovery Scanner. Well, not exactly - you can get around with the eyeball parallax detection (i.e. any point of light that's moving visibly against the background is a planet in the system), but that method is going to take a lot of time.
- Detailed Surface Scanner. Again, not exactly necessary, but that will roughly double the money you get from the scans.

Highly recommended: the largest, A-rated Frameshift Drive you can fit on your ship. Unless you really enjoy looking at the jump animation/load screen, you'll want a jump range of at least 20 ly.

The only thing really expensive here is the ADS. A Sidewinder would be perfectly adequate, a Hauler would offer better jump range and vastly better fuel scooping, for a slightly higher price, bad cockpit view and the risk of being well cooked every time you scoop :D

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Edit: ok, read too fast. For 10 Million, even without Engineering, you can get a Dolphin. IMO the nicest ship out there - only thing it can't do is combat (only two small HPs), but a very nice view from the cockpit, good jump range and unique boost sound. With the right thrusters (4A engineered) fast and nimble. You can't overheat while scooping (especially after you've fitted a low emissions power plant), but it tends to run a little hot if you try acrobatics over a planet.
 
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Recommend the Adder. It's cheap as chips, it can fit all the gear you need, and an unmodified Adder can do everything you need and equip a 3a FSD for a ~26LY jump range if you strip it down with D-rated equipment and no weapons.

Shieldless unmodified D-rated Adder with 3A FSD is over 27 LY FSD range. that's up there with an unmodified Asp.
Not a lot of Engineering required to make that a pretty solid explorer.
 
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I keep opening a list of Road to Riches, seeing the scale and then closing it as it seems vast and overwhelming
Stranglely that list seems much more appealingly presented as 56 jumped albeit it with 550 planets!
That quite some undertaking but I guess you’ll see some cool sights.
Might have to give it a whirl myself after getting Flick to upgrade my Asp’s FSD

You don't have to do all of one at once. I have made a route with this: http://edtools.ddns.net/expl.php, saved it and do it bit by bit. In two fairly short excursions I made around 50 mil credits. The fact that you can check off systems that you've already visited is very convenient.
 
You can start in any ship, then after a couple of hours, you'll have enough to get a DBX, which I think is the best ship for the task - mainly because you can stay scooping at the star without overheating while you wait for the system map to show you where the planet is. After another few hours, go to Elvira (stop off at Ngurii to get her 3t of Soontil Relics) and sell the data to her, which gets you straight to level 5 so you can get a 50% increase on jump range. Complete walkthrough, including ship load-out here from 1:00

https://www.youtube.com/watch?v=oSBSSOat0PY&t=146s
 
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I understand why you are doing it but the ‘Road-to-Riches’ highway shortcuts a lot of the gameplay that Elite provides. I spent one evening running the road, thinking that it would help but quickly came to the realisation that it suffocates the experience that Frontier want you to have.

Take part in CGs, bounty hunting, conflict zones, passenger missions, (mining), BGS manipulation, Engineers and exploration and you’ll quickly rack up the cash to buy a better ship.

Running the road-to-riches highway, carrying out jump, scoop, honk, scan will give you a very one dimensional view of what there is available to you.
Best case - you have a load of credits to buy an overpowered ship and then are back to where you were before the road,
worst case - you become disenchanted with the game and put it down / move onto other games.

If you want to run the road, do it in a cobra mk3. That’ll give you everything you need without unnecessary spend.
 
(...)
Running the road-to-riches highway, carrying out jump, scoop, honk, scan will give you a very one dimensional view of what there is available to you.
Best case - you have a load of credits to buy an overpowered ship and then are back to where you were before the road,
worst case - you become disenchanted with the game and put it down / move onto other games.
(...)

Or, alternatively, he'll be back and then will try out the other things.
Just let'em play how they want.
 
I understand why you are doing it but the ‘Road-to-Riches’ highway shortcuts a lot of the gameplay that Elite provides. I spent one evening running the road, thinking that it would help but quickly came to the realisation that it suffocates the experience that Frontier want you to have.

Take part in CGs, bounty hunting, conflict zones, passenger missions, (mining), BGS manipulation, Engineers and exploration and you’ll quickly rack up the cash to buy a better ship.

Running the road-to-riches highway, carrying out jump, scoop, honk, scan will give you a very one dimensional view of what there is available to you.
Best case - you have a load of credits to buy an overpowered ship and then are back to where you were before the road,
worst case - you become disenchanted with the game and put it down / move onto other games.

If you want to run the road, do it in a cobra mk3. That’ll give you everything you need without unnecessary spend.

It’s a delicate balance.
I’ve pootled around having fun but found even 25m wasn’t enough to kit out my Asp so you think dammit I need some cash but would like to do some of this exploration malarkey.
I’m not a fan of the cash or ship grind.
As I said above it seems overwhelming and I could see myself getting bored
But a safe earner to pay for stuff would be nice for us pootlers as the mission stackers have caused massive galactic inflation and everything is so domed expensive now!
 
Or, alternatively, he'll be back and then will try out the other things.
Just let'em play how they want.

Absolutely, I am not stopping him.
I have been there, done that and was recounting my experience. I don’t think it is what some people think it is. If he wants to do it, a Cobra mk3 is sufficient. I just think that the other experiences are more worthy of his time and will foster a better attach rate to the game.
 
I've never done this "road to riches" but part of me is curious about it. Maybe I'll try a bit of it after 3.0 releases just to make some credits to pay for my new Chieftain. Might be fun to just bop around the bubble scanning high value worlds while looking for colorful landable planets too!

Heck, since it doesn't require a long jump range maybe I'll just fly the road in the Chieftain itself!
 
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Hello,

You should be able to do that in a Hauler or a Cobra pretty easily.
The 1st 50 of the list i did in a Hauler, the 2nd in a Dolphin with around 30 ly. Both unengineered. The 2nd run ended in Maia, buying Meta-Alloys for Farseer and fullfilling the 300 ly from home for Elvira
 
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