You won’t regret it.looks like I have to go and unlock the guardian fsa booster today.![]()
While you're at it, get a second module blueprint (and Guardian mats) for the shield reinforcements and possibly one fighter type.looks like I have to go and unlock the guardian fsa booster today.![]()
where do I get that? is it also at the ruins?While you're at it, get a second module blueprint (and Guardian mats) for the shield reinforcements and possibly one fighter type.
It is the same ruins for modules, I think you need a different type of ruin for the fighter/ship blueprints.where do I get that? is it also at the ruins?
There are three (IIRC) different types of blueprints: module, weapon and fighter, which you will get from different ruins. Check the Canonn ruins sitewhere do I get that? is it also at the ruins?
I've come to the conclusion that you no longer need the 30.1ly jump range to do these missions. I've got a strong suspicion that there was a stealth nerf a couple of months back that has throttled the spawn rate of missions. If you do the run in 14 minutes (two jumps each way), there are insufficient missions to fill up your ship, so you have to wait for the mission list to refresh with new ones. Therefore, you will get the same earnings doing three jumps each way, and taking 16 minutes per run, as you would doing it in two jumps.
A similar thing happened with the rescue missions. I was using an Anaconda and able to take significantly more missions than my friend using a Python, but he was able to run continuously, while as I had to keep waiting for the mission board to fill up. At the end of the session, we'd both completed the same number of missions, which was decided by the mission spawn rate, not our speed in completing them.
Today, the spawn rate is the same as it's been for the last 3 weeks, but the value of the missions has gone up. There are a higher number of the 5 million ones, so I was able to achieve 396 million in 4 hours or 99 mil/hr.
There's two different thing one can accomplish in the area of Robigo, Ceos and Sothis.My question mainly is, this still viable for Federation rep?
I store my Python at Brunel Hub in Ceos. Being High Tech it has a lot of good modules, material...Hauser's Reach is useful mainly for the shipyard and outfitting, that's where I stash the cabins and other stuff that turns my Python into a passenger ship...