Rogue planets will be a thing in 2.3 (proof!)

https://forums.frontier.co.uk/showt...-manual-and-data-sample?p=5182632#post5182632

Thanks to CMDR iamsoinsane in the Formidine topic. I wasn't aware of that document until now.

There's a particularly interesting line:

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So, that confirms we'll be able to hyperspace to rogue planets in 2.3 ?
Notice also "Stellar remnant nebula" and "Supermassive blackhole".

I didn't dig in the document yet, but I guess there is more to find in it !

EDIT

There are also Stellar Rings ?

Capture.PNG

EDIT 2

Or maybe, even if we can't travel to them, it's already a thing in the game and I missed it, then just lock the thread ^^
 
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We've had stellar rings since the beginning. You can even find rings around Neutron stars if you look hard enough.

2k6qGsA.png

I'm thinking the difference between Nebula and Stellar Remnant Nebula may be those nebula that were added by hand and those that were procedurally generated. All Nebulae are Stellar Remnants, technically.
 
Windscreen Smudge said:
Nebula may be those nebula that were added by hand and those that were procedurally generated. All Nebulae are Stellar Remnants, technically.

True, didnt think enough before mentionning it!
 
The "rogueplanet" body type has been in the database, and presumably in the game, since the beginning. Do a forum search for "rogueplanet" (all one word) and you'll find earlier threads speculating about them, like this one from last year.

We do know that, back in the original design phase, "dark systems" or rogue planets were planned to be a thing: they were going to be invisible on the starmap, but if one happened to lie between your origin and destination stars when you attempted to jump between systems, the rogue planet caused a "mis-jump" and you ended up inside the dark system instead of where you wanted to go. In the end, they decided to ditch the concept and make the FSD 100% failure-proof. So "rogueplanet" is a legacy of a planned feature never implemented, rather than a new feature being planned.

There is a difference between "normal" nebulae and "stellar remnant" nebulae. Normal nebulae are usually large, amorphous in shape and don't have a large star co-associated with their centres. Stellar remnant nebulas (such as "planetary nebulae") are smaller, spherical or hourglass-shaped and have a bright star or supernova remnant (neutron star/black hole) in their centre. Note that most IRL supernova remnant nebulae implemented in the game, such as the Crab Nebula and the two Veil Nebulae, are considered "normal nebulae" by the game.

Sag A is, of course, the supermassive black hole; it has always been classed as such. There's only one of those in the galaxy.
 
The "rogueplanet" body type has been in the database, and presumably in the game, since the beginning. Do a forum search for "rogueplanet" (all one word) and you'll find earlier threads speculating about them, like this one from last year.

We do know that, back in the original design phase, "dark systems" or rogue planets were planned to be a thing: they were going to be invisible on the starmap, but if one happened to lie between your origin and destination stars when you attempted to jump between systems, the rogue planet caused a "mis-jump" and you ended up inside the dark system instead of where you wanted to go. In the end, they decided to ditch the concept and make the FSD 100% failure-proof. So "rogueplanet" is a legacy of a planned feature never implemented, rather than a new feature being planned.

There is a difference between "normal" nebulae and "stellar remnant" nebulae. Normal nebulae are usually large, amorphous in shape and don't have a large star co-associated with their centres. Stellar remnant nebulas (such as "planetary nebulae") are smaller, spherical or hourglass-shaped and have a bright star or supernova remnant (neutron star/black hole) in their centre. Note that most IRL supernova remnant nebulae implemented in the game, such as the Crab Nebula and the two Veil Nebulae, are considered "normal nebulae" by the game.

Sag A is, of course, the supermassive black hole; it has always been classed as such. There's only one of those in the galaxy.


Do we have any statement we could go to for this? I've never seen anything officially either way and it'd be a massive shame NOT to have rogue planets in game.
 
https://forums.frontier.co.uk/showt...-manual-and-data-sample?p=5182632#post5182632

Thanks to CMDR iamsoinsane in the Formidine topic. I wasn't aware of that document until now.

If you would have read just a few posts further you would have seen that this is like it was from the very beginnging. And as a developer I can only reiterate, with such APIs, developers like to reserve values or even put something in place what is never used, just to reserve and be prepared for an eventual future.. so I'm sorry but the headline is wrong, this proofs nothing unfortunately :/
 
I thought a rogue planet in ED was one that actually had lots of colour other than white or beige. ;) :D

No, that would be a rouge planet! :D

Ok, didn't read the entire thread before posting of course, but the very post before mine? Oh well.
 
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