Rounded Corner Shop Window and Counter

Custom/Generic Counters, Standalone Employee, + Round/Corner Shops, etc

#1 - Shop Counter without back
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A generic shop counter with no back would be interesting, or maybe the back 3 walls of a shop could be interchangeable? people could come up with some really cooly stuff with this!

#2 - Stand alone employee
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Will this still be possible with the new staff facility/rest feature?? or as an animatronic maybe? https://www.youtube.com/watch?v=Dne5...tu.be&t=16m18s


#3 - Round/Corner Shops
I'm not very good at photoshop but I tried to put together an image showing what I am talking about

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the 3rd shop window can not be there because of the way shops line up, can we have a rounded window and counter? that way we could place 4 of them side by side and make a rounded shop with counters on all side. In RCT3 we had 4 sided ATMS, info kiosks, and bathrooms.

#4 - More round shops, can we have some uniquely shaped shops like this?
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#5 - Generic Shops with Custom Items
Also in RCT3 we had a generic stall that we can set to have any items, like burgers and drinks in one

#6 - Set toppings to Optional (like in RCT3)

#7 - Customize Colors (for balloons, etc)

#8 - Shops with a back exit so employees dont have to jump the counter, thats not something guests would want to see [tongue]

#9 - Disable staff from quitting in sandbox - add an option to have staff fully trained and always happy for sandbox mode
 
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my favourite stall in RCT1 was the information stand, mostly for the maps and umbrellas it sold, as the shape was cool!
 
please add more shapes to the stalls, like the round shop counters from RCT

This would be a welcomed change! Right now I try sprucing up the appearance of my shops using the geometric shapes. Lined up just right you can accomplish the look of a different counter etc
 
the simple "shopkeeper + bench" model is highly desirable.
no back, no walls or roof, just the bench.

With scenery items to build up the shop we want. Shelves, counters, products to line the shelves. No theme park just has shops that are holes in the walls, they're restaurants and actual stores.
 
I would say no. if that employee leaves...he will walk right through that scenery...as its not a shop...but a ride...no hopping from the ride/ticket takers.
 
only the "real" shop vendors can use the employee facility. Employees on the ride entrances doesn't count in your list of employees

How do you know that wont change for the update? How do you know entrance emplyees wont require breaks? Personally, I think that would be dumb if thats true, what about ride operators?? Did they only program half of the employees to take breaks??
 
How do you know that wont change for the update? How do you know entrance emplyees wont require breaks? Personally, I think that would be dumb if thats true, what about ride operators?? Did they only program half of the employees to take breaks??

Same thing I thought. Should be for all employees, regardless of their function.
 
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