Rudder Pedals: Yaw or Roll?

Greetings Commanders,

This is a thread for all of you who (like me) prefer to steer their ships using a HOTAS+pedals setup.

As of late I have been experimenting a little with my control bindings, in particular switching between roll/pitch on joystick with yaw on pedals vs. yaw/pitch on joystick and roll on pedals.

I have traditionally been playing with yaw on pedals, simply because that's what I was used to from classical flight sims, where the yaw rudder is typically controlled with the pedals.

Now, a spaceship is obviously very different from a present-day aircraft, so I was lately trying out roll on pedals just for fun and it worked surprisingly well. Especially for aiming in dogfights I have to do a lot less corrections on the pedals and can rely mostly on the joystick.

I'm probably going to stick with yaw on pedals because that's what my muscle memory is trained for, but the experiment got me curious: Which setup do you prefer? Anyone using pedals for rolling?

Thanks for sharing.
 
Yaw on pedals with lateral thrust on toe brakes. You may not have noticed but ED has a very cool feature, you can swap your pedal and stick control instantly while flying. I have Voice attack command to do this. My command is 'Disable Roll mode' My stick now controls Yaw & Pedals control Roll.

The binding in the ED menu is - FLIGHT ROTATION, YAW-ROLL BUTTON

A simple push of the button or voice command will switch your controls on the fly

Cheers
 
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No muscle memory in my feet here, but I'm used to roll on stick twist, so I'll put roll on the pedals once they're finally here next week. Currently using roll to yaw to my CH Fighterstick, as that has no twist anymore. All attempts to roll on the stick x-axis have been catastrophic, I'm way too used to have yaw on there.
 
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You may not have noticed but ED has a very cool feature, you can swap your pedal and stick control instantly while flying. I have Voice attack command to do this. [...]

The binding in the ED menu is - FLIGHT ROTATION, YAW-ROLL BUTTON

I indeed did not know this. Thanks for pointing out!
 
For combat flying, having very precise control of yaw is important, roll, not so much. Infact roll is the only direction/thrust control that I dont have mapped to an analogue axis - I use 2 buttons on my ch throttle for roll.
 
Roll on pedals. Yawing is to unprecise there. No space sim I know except ol' Elite put roll on the X axis - for a reason. Can't compare the dynamics to a flight sim.
 
Throttle, right foot forward, left foot reverse, two sticks, left for lateral movement up-down, left-right up-down and right for rotational movement pitch roll yaw.
 
No muscle memory in my feet here, but I'm used to roll on stick twist, so I'll put roll on the pedals once they're finally here next week. Currently using roll to yaw to my CH Fighterstick, as that has no twist anymore. All attempts to roll on the stick x-axis have been catastrophic, I'm way too used to have yaw on there.

I put my yaw on the x axis and roll on a hat when I switched to my warthog...works a treat
 
After countless hours in flight sims I couldn't put anything but yaw on the pedals (old dog, new tricks), with thrust up/down on the brakes.
 
After countless hours in flight sims I couldn't put anything but yaw on the pedals (old dog, new tricks), with thrust up/down on the brakes.

Well I managed to transition from always using inverted pitch to non inverted pitch axis on mouse for ED after playing exclusively inverted for 15 odd years intensively in every FPS I ever played. Did result in a few "interesting" moments at first to be fair :eek:
 
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