Greetings CMDRs,
I'm currently engineering my Krait for prolonged combat and I have some difficulties with my weapon hardpoints.
For reference: https://s.orbis.zone/22sj
I'm constantly running quite hot. The burst lasers in combination with the two railguns dish out acceptable damage and the turret is mainly there because I still have some difficulties with hitting Eagles and Vultures.
I tried going efficient on the burst lasers and swapping to efficient, but the lost piercing and early fall off makes it time consuming to engage the bigger pirate lords. Additionally I haven't finished engineering the drives and I'm worried that dirty drives g5 will turn the cockpit into an barbecue even more.
I'm hoping to get some pointers from you to improve the performance of the ship.
Fly safe!
I'm currently engineering my Krait for prolonged combat and I have some difficulties with my weapon hardpoints.
For reference: https://s.orbis.zone/22sj
I'm constantly running quite hot. The burst lasers in combination with the two railguns dish out acceptable damage and the turret is mainly there because I still have some difficulties with hitting Eagles and Vultures.
I tried going efficient on the burst lasers and swapping to efficient, but the lost piercing and early fall off makes it time consuming to engage the bigger pirate lords. Additionally I haven't finished engineering the drives and I'm worried that dirty drives g5 will turn the cockpit into an barbecue even more.
I'm hoping to get some pointers from you to improve the performance of the ship.
Fly safe!