running ED in VR after disabling monitor.

Hi

I have read a number of people have their rift set up so that when they turn it on, their primary monitor is disabled and the rift becomes the only display.

apparently this improves performance.

when you do this, are you just loading stuff up as best you can, or do you run elite on top of virtual monitor?

If running virutal monitor in the rift, and then rift apps on top of that runs better than from a 2 monitor setup, I think it is something I wiull have a dabble with. Not sure I fancy going crosseyed however trying to run stuff from the rift in its default view however

thanks for thoughts
 
I had some issues with virtual monitor and my 2 monitor set up so I uninstalled it. I currently run elite with the other 2 monitors on, and it doesn't hurt my performance but they are 120hz monitors, some say the issue is if you have a 60hz monitor nvidia may have issues with the frequencies or some such. I really don't no.

I tried running in just the oculus and the trick was to move important menus to the center of the screen so I was able to click "play" or whatever in the oculus warped view.

If something was just in a bad spot, I'd turn off the oculus, reposition it on my regular monitor to be in a better oculus spot, and then turn back on the oculus. Once or twice I had to play a sort of "I think thats where "click ok" is" game.
 
Do you have to actually use settings to disable the monitor? Or can you just turn it off and let the card detect that only the OR is connected ?
 
I do disable the flat Monitor as a part of my ritual for loading up Elite.
I get everything started first (VA, NVidia control panel, TS, and Afterburner) and then move everything over to the rift and position them so I can bring whatever I need to the foreground if I need it.
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It does make me a little cross-eyed and I'm not 100% sure having the primary monitor off makes any difference.
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I was actually planning on performing a couple tests tonight on CPU parking as well as Monitor on/off.
I'll update if I find anything conclusive.
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Last night I really tried to optimize super-sampling and I had some pretty good success.
I was able to achieve steady 75fps outside of and flying in close proximity to the station, and then I had 60-65fps when inside the station with Oculus quality at ~75% of maximum.
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I was going to use that as a baseline for CPU parking and Monitor on/off and see if I can break it.
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I'm running an FX 8350 OC@ 4.5GHz, 16GB RAM, GTX970, and SSD.
 
I am also on a gtx 970 ftw version.... I7-4790 @ 4.0 MHZ, 256 GB SSD, 16GB RAM,..... wondering If I should just order another card and go sli and stop fussing with settings,.... wonder if that will do the trick to run at ultra and stay at 75 fps and above in stations and extraction zones
 
I am also on a gtx 970 ftw version.... I7-4790 @ 4.0 MHZ, 256 GB SSD, 16GB RAM,..... wondering If I should just order another card and go sli and stop fussing with settings,.... wonder if that will do the trick to run at ultra and stay at 75 fps and above in stations and extraction zones

Have you tried setting shadows to medium? That removed all stuttering inside stations for me with everything else on high/ultra + SMAA (gtx970 w/slight OC and I5-3570K @ 4.2).
 
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Have you tried setting shadows to medium? That removed all stuttering inside stations for me with everything else on high/ultra + SMAA (gtx970 w/slight OC and I5-3570K @ 4.2).

Could you share your OC setting for your 970 with us?
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I am a little nervous to try it blind, but I see a bit of headroom on GPU temp that I'd like to use if possible.
 
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