Runtime regression....my experience...

So, after a lot of fiddling and F.A.B, I managed to get Runtime 8 working, with Steam VR on the Win 7 platform and in direct mode and I must say I wasn't that impressed.

I 'remembered' a far smoother and better experience in ED with my rift, so was slightly miffed that with all of the latest stuff working it wasn't that good.....

I read posts on the forums and I cannot remember the exact one, I decided to go back to 5.0.1.

I was expecting it not to run or a PITA to set up but how wrong I was....!

It is the smoothest I have played ED for some time - so I will be staying with 5.0.1 runtime for a while me thinks.

Anyone else done this?

Nosh
 
Yes. I bought dk2 recently and got it working with 0.8. Managed to get it pretty smooth, but everything on low and still with occassional irritating stutters. Just thought that my computer just does not cut it, but few days ago decided to try 0.5 with switcher. Wow, what a difference, butter smooth and was able to put med/high graphic settings. Very pleased, looks way better and even on planets I get smooth experience.
 
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I recently got a new PC, which arrived with Win 8.1 on it. Installed 0.8, along with Steam VR and followed all the threads here to get it working. Looked and felt horrible, compared to my old machine running 0.5 extended, which, considering the massively improved spec of the new machine, was a disgrace. Had to wind most of the gfx settings down to medium or worse and it still ran like a stuck pig. Upgraded to Win 10, it stopped working altogether, Rift refused to be recognised.

So, I carefully uninstalled 0.8, installed 0.5 (remembering to run the installer as admin...) and the Rift was picked up again with no problems. Ran ED with the Rift in extended mode and it was, without exaggeration, stunning. No shudder, judder or jitter anywhere (my old machine would occasionally jitter) and silky smooth. Everything on Ultra. I'm not even going to try 0.8 again, I'm sticking with 0.5 until I get the CV1 in April, by which time I'm praying runtime 1.0 and ED will be happy together.
 
I'm not going anywhere near the SteamVR implementation. Performance is worse than the supported Oculus runtime and it doesn't work with SLI configurations. I hope FDEV are clear that SteamVR is not an acceptable solution for Oculus users.
 
Seems to be a mixed bag. Some folks do better with SteamVR. I do not. I use Oculus Runtime Switcher, so I can run the newer stuff too. So that's an easy option.
 
I recently got a new PC, which arrived with Win 8.1 on it. Installed 0.8, along with Steam VR and followed all the threads here to get it working. Looked and felt horrible, compared to my old machine running 0.5 extended, which, considering the massively improved spec of the new machine, was a disgrace. Had to wind most of the gfx settings down to medium or worse and it still ran like a stuck pig. Upgraded to Win 10, it stopped working altogether, Rift refused to be recognised.

So, I carefully uninstalled 0.8, installed 0.5 (remembering to run the installer as admin...) and the Rift was picked up again with no problems. Ran ED with the Rift in extended mode and it was, without exaggeration, stunning. No shudder, judder or jitter anywhere (my old machine would occasionally jitter) and silky smooth. Everything on Ultra. I'm not even going to try 0.8 again, I'm sticking with 0.5 until I get the CV1 in April, by which time I'm praying runtime 1.0 and ED will be happy together.

Same experience for me...struggled to even get SteamVR working so gave up on it installed 0.5 (win 10) ED is smooth as butter. Slight judder in stations but everywhere else super smooth at max settings and DSR x2 in nvidia settings...even RES are super smooth.
I use the runtime switcher files to swap between 0.8 and 0.5...all works great except no direct mode in 0.5 which I wouldn't use anyway.

If it helps anyone my specs are 4690K @ 4.2GHz and GTX 970 with a slight overclock.
 
Can't think every day how good could it be for all of us with SDK 0.8 supported by Elite.

Anyway my runtime switcher still works in Windows 10 since the first day, even after the last big Windows update that broke it for a lot of people, and it is only a double click. 5.0.1 also is better than SteamVR with 0.8 in my computer, I get less judder.
 
New SteamVR update today improved rift support using 0.8SDK, it's frickin awesome, have mine at maximum settings x2 ss too. It performs extremely well, better than oculus support ever did for me.
 
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