Nice critique! It's my bad not mentioning them. Most of those buttons I never used because they didn't fit my play style I guess. I would be very interested in seeing your key bindings, is there a way to share that kind of thing?
Yeah, would be nice to have some on-line webpage with picture of the sticks and fields to type in the function you bind to whichever control, and then share those via simple links...
I was thinking about creating it once, but lazyness got the better of me.
Anyway, made a drawing in
Dia Diagram Editor (not the best tool ever, but its free, and does the job).
In case anyone would find it usefull, here is the template (of course you need Dia from the link above):
View attachment 54992
View attachment 54991
This is all i normaly use for ED, keyboard is thrown aside and i go to it only when having to type system names on the galaxy map.
Most of the time i dont even use the Throttle, only Stick and Keypad.
And in case anyone is wondering what the heck STICK INPUT (disable/enable) is for, well..
I dont like any resistance on the stick, so i removed the spring completely, which obviously have a potentially annoying side effect - if take your hand off the stick, it will fall forward and start rotating your ship along its pitch axis.
So, when i want to prevent that, or i am cruising in straight line and dont want to hold the stick all the way, i just switch off the input (by overriding X/Y axes inputs).
EDIT: one thing i forgot on the control scheme - the keypad Enter is also used to retract/deploy hardpoints.
EDIT2: second thing i forgot - with numlock ON, the keypad + and - are used to 0/25/50/75/100 throttle stepping (a tiny simple autohotkey macro is helping with that)