I'm sorry if this idea has been raised before. I would like to suggest that cargo found floating in deep space can be salvaged and should not be classified as stolen. Perhaps a device could be purchased along the lines of a salvage scanner that entitled commanders to salvage lost cargo.
Obviously this would not extend to piracy. You couldn't shoot the hell out of someone and then pick up their cargo as salvage.
My idea is to run it along the lines of maritime salvage law on Earth.
 
I'm sorry if this idea has been raised before. I would like to suggest that cargo found floating in deep space can be salvaged and should not be classified as stolen. Perhaps a device could be purchased along the lines of a salvage scanner that entitled commanders to salvage lost cargo.
Obviously this would not extend to piracy. You couldn't shoot the hell out of someone and then pick up their cargo as salvage.
My idea is to run it along the lines of maritime salvage law on Earth.

Agree. if you do the shooting it is piracy. If not Salvage.
 
I'm sorry if this idea has been raised before. I would like to suggest that cargo found floating in deep space can be salvaged and should not be classified as stolen. Perhaps a device could be purchased along the lines of a salvage scanner that entitled commanders to salvage lost cargo.
Obviously this would not extend to piracy. You couldn't shoot the hell out of someone and then pick up their cargo as salvage.
My idea is to run it along the lines of maritime salvage law on Earth.

I like this idea.

Maybe cargo could be on a timer. After X number of hours it is fair game, if taken before this it tags as stolen. This would also give the true owner time to retrieve it if they so desire.
 
Also- if you are in an alliance with another player- and he gives you his cargo ,. when scooped up it should not be flagged as Stolen.
 
Agree. if you do the shooting it is piracy. If not Salvage.

So if you walk along the street and see someone gun down another person you are perfectly entitled to take the wallet full of money that the victim dropped and claim it as yours?

:D

It's quite simple actually. If it's not yours and you take it it IS stolen. How anyone else actually knows that is another question. One explanation could be that all cargo canisters have transponders that are really hard to hack attached to them. If your ship doesn't match that signature they appear as stolen.

Anyway...

Salvage is coming at some point. The design proposals is here:

http://forums.frontier.co.uk/showthread.php?t=10523

That talks about "husks of ships and abandoned structures" and not cargo canisters though.
 

Philip Coutts

Volunteer Moderator
Tinman is correct, stealing is stealing. However I would like to see either contracts on the bulletin board that give you salvage rights to a system in return for a cut of the profits or in the contacts section a salvage office where you can buy the rights to salvage anything you find in the system.
 
I'm sorry if this idea has been raised before. I would like to suggest that cargo found floating in deep space can be salvaged and should not be classified as stolen. Perhaps a device could be purchased along the lines of a salvage scanner that entitled commanders to salvage lost cargo.
Obviously this would not extend to piracy. You couldn't shoot the hell out of someone and then pick up their cargo as salvage.
My idea is to run it along the lines of maritime salvage law on Earth.

Completely agree with you on this matey.
 
The ability to buy salvage rights in a system seems the best idea to me.

With the clause that if you pick up a bounty in that system you lose the rights.

You could also have the ability to buy salvage rights in each factions jurisdictions but that would cost serious creds per faction and again would have the clause in place.
 
Watch a few of the development diarys, there's a rather interesting one that talks about job types and salvaging is mentioned as a possible career path. However like Tinman says.. It is still classed as unethical and is stealing from the dead so I don't think that it will ever really be a legal act which after thinking about it.. is understandable.
 
Salvage, not theft

So if you walk along the street and see someone gun down another person you are perfectly entitled to take the wallet full of money that the victim dropped and claim it as yours?

:D

It's quite simple actually. If it's not yours and you take it it IS stolen. How anyone else actually knows that is another question. One explanation could be that all cargo canisters have transponders that are really hard to hack attached to them. If your ship doesn't match that signature they appear as stolen.

Anyway...

Salvage is coming at some point. The design proposals is here:

http://forums.frontier.co.uk/showthread.php?t=10523

That talks about "husks of ships and abandoned structures" and not cargo canisters though.

As I said, I would like to see it run along the lines of traditional maritime salvage laws. Wikipedia says:
The law of salvage is a concept in maritime law which states that a person who recovers another person's ship or cargo after peril or loss at sea is entitled to a reward commensurate with the value of the property so saved. The concept has its origins in antiquity, with the basis that a person would be putting himself and his own vessel at risk to recover another and thus should be appropriately rewarded. A related consideration was widespread piracy; a vessel in peril could very well be left for pirates if the owner did not generously reward a potential honest salvor. Salvage law has been recognized for centuries in such documents as the edicts of Rhodes and the Roman Digest of Justinian.[1] It is still a nearly universally recognized right, though conditions for awards of salvage vary from country to country.

It seems to me that maritime tradition would be a logical thing to find its way into space with us.
 
...
It seems to me that maritime tradition would be a logical thing to find its way into space with us.

I agree with you, and raised this point in the DDF http://forums.frontier.co.uk/showpost.php?p=279148&postcount=283. Something like this might come in at some stage, but initially "salvage" will just be scavenging as outlined in the DDA. Neither concept covers actual cargo at the moment, just vessels.

Next logical step would be NPC dealers selling parts and modules bought from salvagers, and in need of repair, on the bulletin board.
 
Steptoe & Son

I think it would be a good idea to introduce a 'salvage' career option. Salvage scanner allowing you to scan loose cargo and hulks and collect.
Scanning it clears you to collect it.
A future expansion 'Steptoe & Son':D

The riches from combining a bounty hunter with salvage scanner!

Current format is OK. Otherwise pirates would have a cargo of clean gear to sell:D
'...honest officer the wallet was just floating there, I was on my way to hand it in...honest';)
 
The salvaging mechanics are supposed to be in the final game. When are they gonna be in? All we can do is guess.
 
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