flip it back
Though to be honest, it's fdev you have to blame. The latest massacre mission and bounty hunting changes put a lot of pressure on basically every anarchy faction that is close enough to another system to generate those missions. It was already unbalanced, but now massacres are an activity actually worth doing it's hit the tipping point.
It made a difference, San Tu didn't fall to ambient traffic though.
I was part of the small team that flipped it back to lawless last year. Essentially a single player (not me, although I helped them occasionally) worked from November '19 to around mid-February '20, starting the war that gained Frimout outpost & fighting that war helped kick up more support as the possibility of getting an IF in the system helped the PvP Hub leaders motivate people. I just wanted Sol Solo Unite out of control, it was on my list of systems to flip because of the way the PMF addition was used to attack the system (imo). Different sections of the community with different motivations, working together for a common goal, fun
I flipped a few other systems in the San Tu Powerplay bubble to make sure the fortification bonus would apply & Mahon powerplayers wouldn't feel the need to flip it to a corp (it was patronage before, Anarchy was no worse in Mahon space).
As far as I'm concerned any PvP combat that happens in San Tu is time those players are not spending in Deciat & other places, no innocent bystanders in San Tu. Not everyone sees it that way of course
I also see a place for learning self-defence as rather more useful to the wider community than the easier path of playing in private group & avoiding 'the problem'.
It was a fun project to be involved in, and a more challenging system to flip & maintain than most I have been involved in.
With the addition of Fleet Carriers the convenience of lawless space to train & practice PvP in is reduced but as a system San Tu still has a lot going for it.
Congratulations to all on both sides, nice bit of emergent content