After seeing some gameplay with the Sandbox Settings, they're mostly all carried over from JWE1, which is good. Although there are two notable missing options.
The first is the obvious one that's been noticed by most people playing early and those watching. "Combat Frequency" which for those unaware, had three settings, Maximum, Normal, and Off. This controlled how often dinosaurs would fight, if at all. Given how Dinosaurs fight over everything now, and with how Pack Hunting is... it would be nice to be able to turn off the combat for Sandbox, to be able to not have to worry about animals fighting due to territory or any other reason. Although this time, turning off combat doesn't affect hunting goats.
The other is "Infinite Feeders". With Herbivores not needing feeders anymore, it makes some sense, but Carnivore and Piscivore Feeders are still implemented. So are we still going to have to continually refill those feeders in sandbox?
The first is the obvious one that's been noticed by most people playing early and those watching. "Combat Frequency" which for those unaware, had three settings, Maximum, Normal, and Off. This controlled how often dinosaurs would fight, if at all. Given how Dinosaurs fight over everything now, and with how Pack Hunting is... it would be nice to be able to turn off the combat for Sandbox, to be able to not have to worry about animals fighting due to territory or any other reason. Although this time, turning off combat doesn't affect hunting goats.
The other is "Infinite Feeders". With Herbivores not needing feeders anymore, it makes some sense, but Carnivore and Piscivore Feeders are still implemented. So are we still going to have to continually refill those feeders in sandbox?