Save for the Conda or the Cutter?

If you want to go on an exploration trip soon, the Conda, if you want a pretty trader, the Cutter. Ultimately aim for both
 
Cutter: best defensible trade ship in the game. 4 reverb cascade torpedoe launchers and the rest multi cannon OC'd G5. Kills every attacker. I use it for wing cargo missions or cargo missions in general. A G5 dirty drive on a D rated thruster still makes it faster than any other big ship. I also have a a grandfathered size 5 shield. With boosters that's over 1k shields.

The Conda I can do anything with. Not as good a trader as my Cutter not as satisfying as my Vette in combat. But it will do anything and do it well. It's like a Cobra Mk III but bigger and slower. You can do anything you want in a Cobra.

If I had to pick: the Conda. I prefer it's flight model and all round utility.
 
It's a question of economics and ranking.

Currently there are places where you can rank up to Duke very swiftly. If I were you, I would get the rank NOW, before conditions change. Once you have the rank, you can take your time getting the capital.

TBH, I find that a Python can generate just as much income as an Anaconda (medium pads capable) and while it's not cheap, it's less than an Anaconda.

With a Python, you can work your way towards the Anaconda if you desire one for exploration and as a GP vessel.

Whatever method you use, you will need to save for the Cutter since a fully developed one can run a billion CR. Of course you can run one for less but you also need a cushion for those bad luck instances.

I've acquired the Corvette, Anaconda and Cutter and the Cutter has replaced the Anaconda for freight and it's speed is quite an asset (510+ boost) along with sheer cargo capacity and decent jump range (29ly). This a light build that will be slowed down when I place better armor and the size 8 shields for certain conditions.

Settle on a way that you like to earn the CR and then use the ship best suited, it's a progression that you can undertake while enjoying play.

Good luck.
 
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As someone who's flown a Cutter exclusively for combat for almost 2 years... git gud.

wow git gud is what you come back with, git gud is what all the gankers say after they blow up from ma vette. The cutter is and will always be a waste of money hands down. But hey i would love to show you how big of a difference the vette is against your git gud cutter.
 

sollisb

Banned
wow git gud is what you come back with, git gud is what all the gankers say after they blow up from ma vette. The cutter is and will always be a waste of money hands down. But hey i would love to show you how big of a difference the vette is against your git gud cutter.

Ah, here we have a classic 'handbags at dawn' flyer :D
 
The Anaconda should probably be your first stop as it makes a good 'first large ship' because it can do everything well.
Fly it and have fun.

After a while if you get bored, upgrade to the Cutter.
Cutter is bigger, faster, better defence, and has awful turning.
But there is something I can't put my finger on about flying in the biggest, sexiest, most expensive ship in the game.
For me there is no going back.
 
Depends what you want to do with the ship.

If it was to explore the galaxy, then i'd pick the Anaconda.
If it was for trading, i'd pick the iCutter. Although the iCutter is not really that important now since the Type-9 has two class 8 slots, but you can run away in the iCutter due to its speed.
 
I've noticed you say this a couple of times and I'm wondering what your source is?

AFAIK, the official stats are as follows:-

Anaconda
Pitch: 29°/s
Roll: 69.6°/s
Yaw: 11.6°/s

Corvette
Pitch: 32.5°/s
Roll: 87°/s
Yaw: 9.3°/s

At a basic level, the 'vette can do a 360° roll 1.5s faster than an Annie but when you also factor in the slower roll along with the slower pitch, it's considerably easier to get the 'vette's crosshairs back onto a target.
If you also make use of directional thrust while turning, the vette's increased performance in that regard makes it's superior agility even more apparent.

Personally, I have both a Corvette and an Anaconda configured for combat and, although the Annie is certainly a terrifically powerful ship, swapping to the 'vette is like swapping from a Land Rover to a Porsche Cayenne.

Where did you get these numbers?
From ED Shipyard:

Stock
Anaconda pitch: 22.86°
Corvette pitch: 24.69°

Maxed DD3 with A-Thrusters and Drag Drives:
Anaconda pitch: 32.52°
Corvette pitch: 34.07°

Maxed DD5 with A-Thrusters and Drag Drives:
Anaconda pitch: 36.76°
Corvette pitch: 37.39°

The relative manoeuvrability difference shrinks with increasing upgrade quality. With DD5 and Drag Drives a difference should hardly be noticeable.
 
If the OP already has a Corvette, then the only sensible answer of what to save up for next, is.........a 2nd Corvette! :D
 
**Bartizan looks at the rebuy of his own corvette**
**Looks at OP's statement..."I have 95mil"**


Save up for another big ship? Seems like you should be saving up to pad that insurance a little more. :cool:
 
All things considered, the Conda is a better investment than the Cutter. It is by far considerably more versitile than the cutter and considerably cheaper. With the cr's you save, you can afford to purchase and put in storage, a number of various mods and change it's purpose in a few minutes from bus to truck to explorer etc etc etc. Not to mention all the additional Navy grinding you don't need to do. You'll be able to obtain it and use it while everyone else is still grinding for the cutter.
I mean you buy a conda, I keep plugging away at obtaining a cutter. Considering how much longer it will take me, you can have saved billions by the time I make it to the point where I now can just obtain it, you'll make even more by the time I can do an "A" grade up grade and only one purposefull loadout. Basically one can afford having multiple condas, well before one can afford one cutter.

The slight differences between the cutter, the corvette the hugh difference in purchase price and loadouts versus the conda. Makes the effort a moot point.

Regardless of which you deceide upon, do not fly what you choose unless you can afford at least two rebuys. In which case, the conda would win again. If you don't have sufficent funds to do a desired loadout. Buy one, and keep it in storage, and make it a work in progress. Buying and storing or installing various mods when you can afford them. Which includes having at least two rebuys at it's current upgraded value.
 
Vette and Conda fly pretty similar when A-rated. The Conda drifts more than the Vette but it has otherwise similar speed and turn rates. For some silly reason the Conda is a complete pig in supercruise, whilst the Vette is actually quite reasonable.

A Battleconda will jump about 30LY fully engineered instead of the 20LY of a Corvette, but to get the silly jump ranges of an Exploraconda you really need to strip it back to nothing at all.

The Cutter trades handling for speed. It's thrusters seem useless until you boost, and then you're fired forwards at 500+m/s with no way to change this unless you boost in a new direction. non-boost thrusters simply have no "grip" in space and take forever to change direction or slow down.

Just about the only way to fly a Cutter is FA-off - you boost, you FA-off turn then you boost again to powerslide in your new direction. It's a pretty good mobile turret because it can turn pretty well, but that's turning in terms of changing the way the nose is pointing. Unlike the Corvette, the cutter does NOT change direction when you point it somewhere until you hit boost.
 
The relative manoeuvrability difference shrinks with increasing upgrade quality. With DD5 and Drag Drives a difference should hardly be noticeable.

I have DD5 and drag drives on both, and I can tell you the difference is extremely noticeable! The Corvette can be chucked around far more effortlessly than its 900t hull would suggest - with aforementioned modded thrusters, it becomes the vulture of the big three.

The Anaconda, on the other hand, with its 400t hull, handles much more as you'd expect of a large ship - that's not to say that it is bad, it's just that the Corvette handles better than it has any right to (which is fine by me, as the Anaconda jumps further than it has any right to, and the Cutter boosts faster than it has any right to!).
 
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T10.
Or if your one of those oddballs with a spoiler aversion a T9.
But if it really is between those two an Anaconda all the way.
Hated the Cutter and that hideous cockpit. Flew it two or three times and sold it.
 
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OP, sell the useless Vette and get both! :D

But seriously, the Anaconda is the most versatile with the Cutter being second.
 
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Cutter vs. Conda
Both G5 DD - one second 360° turn difference

It's not about the turn rate, which is actually pretty similar between all three, it's about the drift;

There's no numerical value exposed in game for ship drift, but if 0% drift is "corners on rails" and 100% is "hippo on ice", then Vulture is 10%, Corvette 20%, Anaconda, 45% and Cutter 95%.
 
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