Saving time

Time is money as they say. Anybody have some tips to lower their turnaround times when trading and running between systems?

For instance, if you dock and click "Outfitting" or "Shipyard" you have to wait until the elevator takes you to the hangar before the interface becomes available. However, if you land and choose enter hanger first, you can then open up the spaceport services screen on the way down and already be checking the bulletin board, commodities screen, repairs, etc. while in transit. It only saves 10 or 15 seconds, but makes a big difference in the long run.

Another thing I like to do when approaching a station is boost immediately upon coming out of supercruise. I don't even think about it anymore. When boosting, by the time I have the comm screen open to request docking, I'm within 7.5KM and get permission (unless it's full.) Then a couple more boosts in a row to get to the slot as fast as possible.

Also with the release build, the screen select keys work with head tracking. Even though I can just look at a screen to pull something up, I use the buttons to call up the menus so I don't have to hold my head at a weird angle when accessing navigation or ship's status. It keeps me from accidentally glancing away before I select what I want.

What are your ways of shaving seconds from your runs?
 
The 7.5 km limit is only for outposts, at stations you can request docking from further out.
When approaching the slot, i use the landing gear for breaking.
I SC-approach stations from inside the orbital ring, that way i'll either outright face the slot or at least see where exactly it is (useful for coriolis stations).
Small stuff like that, although, i'm not really worried about time or calculate cr/min or anything...just habits.
 
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You can set your nav course while you're waiting to be released for undocking.

Always fly in a straight line out of the station until you're no longer mass locked, then engage jump. While jump drive is warming up you can easily align by boosting which will increase your turn rate massively.

while hunting USSs, just drop SC speed to minimum - when one occurs, you can instantly disengage at it.
 
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