Greetings, commanders.
I remember the first elite - once I flew more than 4 hours to the station. I was constantly intercepted and had to fly away.
Now the difference between the 10 light-seconds and 2,000 light-seconds is low. Real-time is about a minute, the other. Of course, no one in particular does not have time to make the flight dangerous.
On the other hand - the economy - all prices in the galaxy - + 10%.
And why not do this:
1. Reduce the speed SC - maybe 100c maximum (but include jumping to the second & third stars of the system, but fly 1000 ls from main star to station must be longer than jump to second star & fly 300 ls to another station)
2. Of course, the exploring will go slow - to raise the price for them can be + special module that increases the speed in SC - instead of the hold.
3. For stations located further - to expand the scope of pricing (1000 light-years - + - 20% from average galaxy price, etc.)
4. The flights to more distant stations to be more dangerous, the player will have to spend more time in the SC, the remuneration for the delivery of goods to the distant station (missions, etc.) more.
I remember the first elite - once I flew more than 4 hours to the station. I was constantly intercepted and had to fly away.
Now the difference between the 10 light-seconds and 2,000 light-seconds is low. Real-time is about a minute, the other. Of course, no one in particular does not have time to make the flight dangerous.
On the other hand - the economy - all prices in the galaxy - + 10%.
And why not do this:
1. Reduce the speed SC - maybe 100c maximum (but include jumping to the second & third stars of the system, but fly 1000 ls from main star to station must be longer than jump to second star & fly 300 ls to another station)
2. Of course, the exploring will go slow - to raise the price for them can be + special module that increases the speed in SC - instead of the hold.
3. For stations located further - to expand the scope of pricing (1000 light-years - + - 20% from average galaxy price, etc.)
4. The flights to more distant stations to be more dangerous, the player will have to spend more time in the SC, the remuneration for the delivery of goods to the distant station (missions, etc.) more.