[Scale] What exactly is the dimensions of a cargo container?

Looking at a canister in VR, it is roughly 4/5 feet high. An adult male would have to be in the Fetal position to fit inside
 
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Problem is, if the canister is roughly the height of a man, then that would mean everything would have to be as dense: Forexample 1 Ton of Slaves would then mean its a human (or two) + All the equipment to keep them in cryo. But then again:

A Cubic Meter of Water basically in 1 bar is a ton, But I doubt they actually fill such canister fully, to meet with guidelines. It would then have to be larger than a cubic meter, inorder to contain, resist, and maintain its contents.

In comparison, A Ton of gold would fit in much smaller space, but then again a ton of clothing, -fabric- or tobbacco, or would fit into a much larger space, unless its compacted.

This is why it would be interesting to find out the actual dimensions (in meters, ofcourse) to calculate densities
 
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At 5ft in height, I think its fair to say the slaves will not be of... Dutch or Scandinavian descent... unless they are sitting down, probably more likely South East Asian, North western Middle Earth or just your bog standard Oompa Loompas.
 
It's 2x1x1 meters, so pretty much human-sized.

1ton of slaves. So maybe taller... :)

Unfortunately, that's one major inconsistency in the game: a "tonne" can be a unit of mass, but also – mainly in shipping – a unit of volume. You probably heard the term "tonnage" in relation to (sea-going) ships. This is a measure of how much cargo the ship can carry – as a volume. Earlier games in the Elite series made clearer that "1 tonne" is meant to be a volume. In ED however, they constantly mix the usage as unit of mass (e.g. when determining jump distance) and as unit of volume (when talking about cargo capacity).
 
In the minimun, the height of a man. Slave must be able to enter inside

thats anyways nonsense, look how big your pilot is and how many tons of slaves you can fit in soem ships and how much a avergae human weights. Wouldn't fit in this ship. So I guess the "space" in Elite is a dead variable when talking about cargo.


It's 2x1x1 meters, so pretty much human-sized.



Unfortunately, that's one major inconsistency in the game: a "tonne" can be a unit of mass, but also – mainly in shipping – a unit of volume. You probably heard the term "tonnage" in relation to (sea-going) ships. This is a measure of how much cargo the ship can carry – as a volume. Earlier games in the Elite series made clearer that "1 tonne" is meant to be a volume. In ED however, they constantly mix the usage as unit of mass (e.g. when determining jump distance) and as unit of volume (when talking about cargo capacity).


While this may true, E: D additionally has fuel in relation to tonnage. and If said tonnage is not weight, it would nit influence jumping as it does. Guess this little violation of physics is just a little Elite habit.
 
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While this may true, E: D additionally has fuel in relation to tonnage. and If said tonnage is not weight, it would nit influence jumping as it does. Guess this little violation of physics is just a little Elite habit.
That's exactly the inconsistent usage of the terminology I mean.
 
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thats anyways nonsense, look how big your pilot is and how many tons of slaves you can fit in soem ships and how much a avergae human weights. Wouldn't fit in this ship. So I guess the "space" in Elite is a dead variable when talking about cargo.



While this may true, E: D additionally has fuel in relation to tonnage. and If said tonnage is not weight, it would nit influence jumping as it does. Guess this little violation of physics is just a little Elite habit.




Yes it would, in space your cargo has no weight, but it has mass that must be moved and mass is very important in the equations determining how fast an object can move. We don't know exactly how the Elite jump drive works but it is clearly very involved with mass as demonstrated by the inability to jump without a massive object to aim at.
 
While this may true, E: D additionally has fuel in relation to tonnage. and If said tonnage is not weight, it would nit influence jumping as it does. Guess this little violation of physics is just a little Elite habit.

This is exactly my point: If it FSD uses fuel per mass, then it means each ton is the mass of the cargo: But to fit that much mass into 2x1x1, you would have a variation on each: and in some cases, such as Clothing, youd need to compress all of it down to reach a ton in mass, while in other cases it seems excessive (such as Metals, machinery and argicultural equipment)... And If it indeed is that small, then how would you fit a full Harvester into a 2x1x1 component, unless Space Ikea has brought an idea of DYI Tech.
 
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I read somewhere that in ED for cargo, 1 ton is 1 container. I assumed that containers were standardised to mass at 1 ton regardless of what they are carrying - I also assumed that the value of the contents reflects this, so 1 ton of textiles is a lot less commodity by mass than 1 ton of gold - not only are they cheaper but there is less of them in a container, even compressed. I kind of assumed also that the mass is made up in some way by the container if the cargo is low mass and cannot be compressed.
I didn't know about the ton of volume thing.
 
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how would you fit a full Harvester into a 2x1x1 component, unless Space Ikea has brought an idea of DYI Tech.

Have a read of the description for crop harvesters - Machinery and spare parts. I doubt I'm packing 532 separate crop harvesters on my trips, just 532 tonnes of parts
 
My guess at how this works - the canisters are modular and have various inserts with weight, empty spaces, or containers for special substances (such as Hydrogen or people).
So a canister of water would be under a relatively high pressure and filling out the inside of a canister. A tonne of gold is a lot more empty space. A ''slave'' is a person, and the equipment required to keep the person in stasis.
As for why each filled canister must weigh one tonne exactly, I have no idea. Maybe it makes logistics easier. Maybe it makes hyperjumping easier if the ship is balanced and the mass of the cargo known exactly.
 
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