Horizons scaling of planets and systems is wrong

I have noticed over the last few months that the planet scaling is wrong, plus the planet distances, the stations im heading to on the smaller moons have a distance of 3.5Mm so if the moon is smaller than the earth then the distance would only be a few thousand/hundred miles, around the earth is around 40,000km
 
3.5Mm = 3,500km doesn't it?

Exactly. And the smaller the moon, the lessere the gravitational pull and the closer the station must be to it as to be orbital.
My point is that there ain't a fixed distance between celestial bodies. Or their sizes.
Other games may do that, though.
 
And the smaller the moon, the lessere the gravitational pull and the closer the station must be to it as to be orbital.
Distance would only determine orbital speed as long as you stay within a body's region of influence. You could totally have something orbit a small and light object at a great distance as long as your orbiting thing is "far lighter" than the body it is orbiting (just to avoid the resulting barycentre being notably out of the "parent's" centre of gravity).
 
Distance would only determine orbital speed as long as you stay within a body's region of influence. You could totally have something orbit a small and light object at a great distance as long as your orbiting thing is "far lighter" than the body it is orbiting (just to avoid the resulting barycentre being notably out of the "parent's" centre of gravity).

I went "full layman's". Plus OP is actually concerned about things being too close. But, yup, you are right. :)
 
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