Scanners need a review on power consumption...

The wake scanner, the kill warrant scanner, the pulse wave scanner, and the manifest scanner. All them of them seem like they could use a review on power consumption. Or at the least an engineering for low power consumption.

Would like to see the B and C slot also be reviewed for integral functionality revamp. For example size B should be faster scan time, size C could be holds onto the scan longer (After a couple of seconds, the scan somehow stops showing what it already knows is there... really weird game mechanic, but hey at least give option where something actually remembers what was scanned.)
 
Don't think I've ever seen that one.
I don't recall seeing something exactly like what he's describing, but the game does have a habit of hiding HUD elements even with hardpoints deployed. One prominent example is "where is my turret ammo count?" when driving an SRV, so it seems to me this probably falls somewhere along that line. The composition scanner reticule is often hidden if you have your landing gear deployed, and reappears if you actually point at something scannable.

But regarding the actual topic, I agree. Only the D and A modules are worth fitting in >95% of cases. There are some exceptions I can think of:
a) limpet controllers generally don't fit the trend and have their own stats that are a bit weird and require looking at the fine print
b) engineering grade E shield boosters is an awesome way to add resistances without much of the accompanying weight (small ship problem) and power consumption (everyship problem)

Since the scanner series (wake, kill warrant, etc) scale linearly in stats and trade-offs, that makes the intermediate ones not worth the while. Cost is no longer really a factor these days. Giving intermediate modules a niche makes for better gameplay design. As always, FDev just needs to find the time.
 
Or at the least an engineering for low power consumption.
Current schema where we can engineer lower-graded to Long Range or Fast Scan provided much more flexibility (IMO) while consuming fraction of power comparing to upper-graded.
 
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