Agree +1
I like USS sites to be honest as it presents the unknown to me as a explorer, so I hope they can keep them in the game.
What if our ships scanners could scan a USS to see what is inside of it before we jump in would this help alleviate the problems ?
Once scanned we could either ignore it at which point it would vanish from our HUD and navigation or investigate.
One thing CCP did well in Eve Online was the scanning and anomalies in the game. I loved that aspect of the game and could do that for hours on end, if it had a solo mode i would still be playing it. I often went to the test server to just explore ans scan systems and wormholes.
Just a thought maybe if the mission is to look for cargo we are given a carrier signal ID that the cargo would send out if lost. We would get a beep on our ship when we got near to the site and the closer we got the quicker it would beep. When the ship is at a certain range the sensors would pick up the site of the lost cargo and allow us to exit SC near to it.