Hopped onto Sea of Thieves during the anniversary update whilst on sale. Those who haven't played it's basically an open world pirate game! You run a ship and sail around killing skeletons, digging up treasure, raiding forts and occasionally pirating other players or forming alliances to share profits. Combat is either ship vs ship or you go at eachother with swords and pistols. There's other things in game like sea storms and resupplying your ships cannon balls, wood and food to keep you going. The game is very balanced as there's no perks, weapon unlocks or things to make higher level players more powerful. Every member of the crew has to be involved repairing the ship, bailing water, using the sails and steering the ship.
One of the factions in the game Gold Hoarders gives you random missions. These involve reading maps, locating islands and then searching for treasure and loot then digging it up. Whats nice about this is you never know how many maps you'll get, what players you'll run into or what will spawn on the island in terms of loot, enemies and supplies. I really feel adding a search and find element to the Elite mission system could work. As you level up your faction rep in Sea of Thieves the missions start becoming more valuable and the enemy difficulty scales. There's always that risk involved you could be attacked by a sea creature, skeleton ship or other players... do you sail to the next island with loot onboard or do you hand in?
This could work in Elite and would spice up the mission system. You could have several factions in a small cluster of system generating a mission every few days. Players are then given clues to a planet or area in space where a crashed ship is for example. Other players or Wings could take the same mission. You can either work together or against the other Wings to find the crashed ship. Along the way NPC's could interdict you or when you get to the location a new map or list of clues is given to you. When you finally reach the crashed ship two options could be available to either escort it back home or help it repair by bringing supplies to it.
I feel making the player find the location through clues and hints rather than just having a map marker and allowing others to be involved would make things more interesting. Credit rewards, rep gains and faction boosts could still be available. They would sort of work like mini community goals or scenarios that the game generates. As they are generated every few days and open to many players you can only take the mission once per day or per generation.
Example:
Take Mission > Given clues to type of planet or location in one of several systems > Explore systems > Find more data/clues > Find right system and belt/planet/station > Find ship > Destroy ship / Repair ship > Go back to station > Rep change / Reward if you helped faction or angry response if you worked against faction.
With Sea of Thieves sometimes you'll get one treasure map containing 5 chests to find and dig up other times you'll get 5 maps each with one chest per island. The same could work with these missions... sometimes you need to search 5 locations for one ship or search 1 locations for many ships. Doesn't have to be ships either maybe its finding a target to kill rather than saving? or give the option to do either according to how you support or view the faction?
Anyway you can get Sea of Thieves on the XBOX pass for PC and XBOX for £1 month at the moment so I seriously recommend trying it out. Add me on XBOX Windows 10 app: MuzzUK if you're UK based and fancy playing.
One of the factions in the game Gold Hoarders gives you random missions. These involve reading maps, locating islands and then searching for treasure and loot then digging it up. Whats nice about this is you never know how many maps you'll get, what players you'll run into or what will spawn on the island in terms of loot, enemies and supplies. I really feel adding a search and find element to the Elite mission system could work. As you level up your faction rep in Sea of Thieves the missions start becoming more valuable and the enemy difficulty scales. There's always that risk involved you could be attacked by a sea creature, skeleton ship or other players... do you sail to the next island with loot onboard or do you hand in?
This could work in Elite and would spice up the mission system. You could have several factions in a small cluster of system generating a mission every few days. Players are then given clues to a planet or area in space where a crashed ship is for example. Other players or Wings could take the same mission. You can either work together or against the other Wings to find the crashed ship. Along the way NPC's could interdict you or when you get to the location a new map or list of clues is given to you. When you finally reach the crashed ship two options could be available to either escort it back home or help it repair by bringing supplies to it.
I feel making the player find the location through clues and hints rather than just having a map marker and allowing others to be involved would make things more interesting. Credit rewards, rep gains and faction boosts could still be available. They would sort of work like mini community goals or scenarios that the game generates. As they are generated every few days and open to many players you can only take the mission once per day or per generation.
Example:
Take Mission > Given clues to type of planet or location in one of several systems > Explore systems > Find more data/clues > Find right system and belt/planet/station > Find ship > Destroy ship / Repair ship > Go back to station > Rep change / Reward if you helped faction or angry response if you worked against faction.
With Sea of Thieves sometimes you'll get one treasure map containing 5 chests to find and dig up other times you'll get 5 maps each with one chest per island. The same could work with these missions... sometimes you need to search 5 locations for one ship or search 1 locations for many ships. Doesn't have to be ships either maybe its finding a target to kill rather than saving? or give the option to do either according to how you support or view the faction?
Anyway you can get Sea of Thieves on the XBOX pass for PC and XBOX for £1 month at the moment so I seriously recommend trying it out. Add me on XBOX Windows 10 app: MuzzUK if you're UK based and fancy playing.
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