Sean Murray loves Elite!

Yeah, Sean Murray is bringing his own wants and dreams to a sci-fi game, just like David Braben has done past and present....credit to both of them!

I'm liking the look of it of NMS personally, interacting with NPCs, learning alien language, earning credits, improving suits/weapons/ships, being hunted by pirates, being a pirate, universe wide security, gathering resources/mining, exploring new worlds....a lot of it sounds very familiar but it will be done in a different way than ED, more arcade like but more of a richer less real environment...pure sci-fi not science :)

I think to some extent the 2 games will compliment each other, you'll appreciate each for their own pros and for me both will have a place in my gaming time
 
Not sure why they reposted this video FROM 2014!!!!! :eek: This is sooooo old.

Most probably because of the huge hype for this game.
You can find a ridiculous amount of videos, repeating the same gameplay material and things said about the game, over and over again. It's rather special that there is such a huge hype for a title developed and published by a very small game company that cannot afford the marketing as big publishers do. They also refused more promotional and marketing support from Sony and were probably overtaken by the large interest in their creation. The result is hundreds of thousands of fans, that are eagerly awaiting the release and don't have the supply of interviews, trailers, gameplay videos, previews, pre-release shows and whatnot they are used to, like i.e. for AAA titles and their costly marketing campaigns.
 
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Most probably because of the huge hype for this game.
You can find a ridiculous amount of videos, repeating the same gameplay material and things said about the game, over and over again. It's rather special that there is such a huge hype for a title developed and published by a very small game company that cannot afford the marketing as big publishers do. They also refused more promotional and marketing support from Sony and were probably overtaken by the large interest in their creation. The result is hundreds of thousands of fans, that are eagerly awaiting the release and don't have the supply of interviews, trailers, gameplay videos, previews, pre-release shows and whatnot they are used to, like i.e. for AAA titles and their costly marketing campaigns.

No, I mean why did Game Informer repost an old interview?
 
I saw NMS about two years back; had dinosaurs in it as I remember. Looks amazing, I hope that we can fly down to earth-like planets eventually. Level of detail in the game is amazing, I like the cartoony-like graphics too.

But...

Unfortunately, it has also the Cobra Mk IV

:D

I can't help but piggy-back off the back of this comment. Does anyone actually use the MkIV? At just over 2x price of the MkIII, with the speed of the Keelback, I can't see the point (personally) of flying a dead slow space brick. It really appealed to me when I heard about it, but the trade-offs were too great. Shame. I'd rather it cost 2M+ credits and have it 20% slower than the MkIII. Oh well...

I bet Sean Murray doesn't fly one if he has Elite: Dangerous.
 
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