That's disappointing to hear.... So much potential.
The things currently seem to be
A) the reward isn't given for SAR tasks. You can hand in at a Station Contact but there is no 'Sell' there is a 'Donate' button.
B) SAR will have crucial meaning in and near the Pleiades because Tahrgoids thend to scoop Occupied Escape Pods where they can find them.
Hence Rescue can get a fully new meaning.
Beside that its currently more for the wealthy ones. Because you don't get any money from that activity directly. Maybe you can combine with exploration
and bring back the lost.
Regards,
Miklos
This might be really ill-thought out, and I know it's generally considered a bad thing to introduce more RNG into the game but...
How would you guys feel about FD changing it so that you still only get a small token reward for handing in the actual escape capsule, BUT there is a small chance of receiving a large cash reward at a later stage when one of the capsules turns out to have been carrying a wealthy traveller who later wakes up and is grateful for your help? They could also tie it to large boosts in faction reputation (you rescue someone with powerful connections), or even better, leading into lucrative chained missions.
They will evetually have to give in and put missions in place for it.
The same mission structure that works for Black Box missions would work perfectly, "last known position of a troop transport/civilian transport/other kind of official people mover was in X system, scan the nav beacon, go find the wreckage and bring any occupied escape pods home to safety. Be aware that there may be some freebooters looking to up their kill tally by picking on rescue craft."
Since the structure for rescue missions is almost entirely in place and all they need to do is replace Black Boxes with Occupied Escape Pods I can't imagine this taking an enormous amount of effort by FD. Come on guys, my home system is in conflict and this would be a GREAT time to get this done.
How this is bad? It is up to players to engage in rescuing people. But not all of them will be able to reward it with huge lumps of money. So what if there's random factor?
This is very good idea, and similar to mine above ^^^^.
I would love for salvage to be an actual career path in Elite. Currently it's just not. It wouldn't take much though to make it great. Increase the selling prices, add a salvage mission board to the salvage contact, allow mining lasers to mine scrap from ship wrecks, and viola you've got a pretty great feature for pilots to enjoy!
I would love for salvage to be an actual career path in Elite. Currently it's just not. It wouldn't take much though to make it great. Increase the selling prices, add a salvage mission board to the salvage contact, allow mining lasers to mine scrap from ship wrecks, and viola you've got a pretty great feature for pilots to enjoy!