I don't know how much effect it has on the war effort currently, but during the 20+ hours of a titan meltdown you can collect A LOT of thargoid bio-storage capsules with ease.
In solo mode there is no resistance whatsoever. You only need to get through hyperdiction and interdictions in the system to get there.
From the titan thargoids are fleeing: interceptors through the main phasing membrane, scouts and scythes through the side membranes. Scythes meddle with you in a peculiar way: they still automatically deploy collector drones which destroy your limpets and steal the capsules, but then the drones usually fail to catch up with their fleeing host and get destroyed, dropping the capsules 5-6 km away. There are human rescue NPC ships which will repair and refuel you, occassionally steal capsules you're trying to pick, and pick all the capsules dropped by scythe drones.
The ship that just shines here is Imperial Cutter, due to the size and amount of its optional internals and its high speed to escape interdictions.
So I recommend:
You can go shieldless if you're careful at piloting. Nothing will shoot you.
In solo mode there is no resistance whatsoever. You only need to get through hyperdiction and interdictions in the system to get there.
From the titan thargoids are fleeing: interceptors through the main phasing membrane, scouts and scythes through the side membranes. Scythes meddle with you in a peculiar way: they still automatically deploy collector drones which destroy your limpets and steal the capsules, but then the drones usually fail to catch up with their fleeing host and get destroyed, dropping the capsules 5-6 km away. There are human rescue NPC ships which will repair and refuel you, occassionally steal capsules you're trying to pick, and pick all the capsules dropped by scythe drones.
The ship that just shines here is Imperial Cutter, due to the size and amount of its optional internals and its high speed to escape interdictions.
So I recommend:
- a Cutter with 500+ cargo space (I think you need about 550, no more than 600, there's no more capsules to collect, and you will lose some)
- multiple collector limpet controllers (I personally go with 4x 5A + 2x 3A + 1x 1A); avoid Universal Limpet Controller: it gets bugged ( https://issues.frontierstore.net/issue-detail/63562 ), also it takes precious cargo space. Collectors from conventional controllers get bugged much less frequently, it seems they stack on top of each other instead of lining up under the ship. One storage chamber yields 8 capsules on average, but you want more limpets - 10 at least - to speed the process up (keep in mind that some of your limpets will engage in stupid activities like chasing scythe drones with capsules), after few experiments I ended up with 17 limpets and 576 cargo capacity build;
- two sub-surface extraction missiles to not run out of ammo; install them to the frontal meduim slots near the front landing gear;
- pulse-wave xeno scanner to find storage chambers;
- caustic sink launcher or two to pass through the caustic cloud;
- a pulse neutralizer, as orthruses at some point start popping the shutdown pulse;
- ECM to be on the safe side - theoretically a scythe can interdict you, though it didn't happen to me for a long while.
You can go shieldless if you're careful at piloting. Nothing will shoot you.
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