Search & Rescue during titan meltdown - a nanoguide

I don't know how much effect it has on the war effort currently, but during the 20+ hours of a titan meltdown you can collect A LOT of thargoid bio-storage capsules with ease.

In solo mode there is no resistance whatsoever. You only need to get through hyperdiction and interdictions in the system to get there.

From the titan thargoids are fleeing: interceptors through the main phasing membrane, scouts and scythes through the side membranes. Scythes meddle with you in a peculiar way: they still automatically deploy collector drones which destroy your limpets and steal the capsules, but then the drones usually fail to catch up with their fleeing host and get destroyed, dropping the capsules 5-6 km away. There are human rescue NPC ships which will repair and refuel you, occassionally steal capsules you're trying to pick, and pick all the capsules dropped by scythe drones.

The ship that just shines here is Imperial Cutter, due to the size and amount of its optional internals and its high speed to escape interdictions.

So I recommend:
  • a Cutter with 500+ cargo space (I think you need about 550, no more than 600, there's no more capsules to collect, and you will lose some)
  • multiple collector limpet controllers (I personally go with 4x 5A + 2x 3A + 1x 1A); avoid Universal Limpet Controller: it gets bugged ( https://issues.frontierstore.net/issue-detail/63562 ), also it takes precious cargo space. Collectors from conventional controllers get bugged much less frequently, it seems they stack on top of each other instead of lining up under the ship. One storage chamber yields 8 capsules on average, but you want more limpets - 10 at least - to speed the process up (keep in mind that some of your limpets will engage in stupid activities like chasing scythe drones with capsules), after few experiments I ended up with 17 limpets and 576 cargo capacity build;
  • two sub-surface extraction missiles to not run out of ammo; install them to the frontal meduim slots near the front landing gear;
  • pulse-wave xeno scanner to find storage chambers;
  • caustic sink launcher or two to pass through the caustic cloud;
  • a pulse neutralizer, as orthruses at some point start popping the shutdown pulse;
  • ECM to be on the safe side - theoretically a scythe can interdict you, though it didn't happen to me for a long while.

You can go shieldless if you're careful at piloting. Nothing will shoot you.
 
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Is there an alternative ship that could be used by those of us without sufficient Imperial rank to buy a cutter?
Well, Cutter just shines because of the amount and size of its internals and its high speed to escape interdictions. On Cutter this is a cakewalk. On other ship it's probably not.
Can try Type-9 if you can escape interdictions by mass-locking interceptors (turn around and boost past it if it catches up).
Can try Anaconda or Corvette, but you will have either much less cargo space or much less limpets.
On Cutter you get in fast, collect stuff fast, and bring back literally every bio-storage capsule minus those that scythes stole from you. You can bring AX multi-cannons and actually chase and kill those scythes, though there's not much time before they jump away.
 
The most consistent way to escape interdiction with a t9:
Turn on silent running the instant you get interdicted, and boost. The goid should remain without its swarm deployed.
Once you boost, turn FA off and turn around as you drift. Tag the thargoid with your weapons. This will make it deploy its swarm, which makes it slow down.
Turn back around and keep boosting. You should be able to get beyond 5km away.
 
The most consistent way to escape interdiction with a t9:
Turn on silent running the instant you get interdicted, and boost. The goid should remain without its swarm deployed.
Once you boost, turn FA off and turn around as you drift. Tag the thargoid with your weapons. This will make it deploy its swarm, which makes it slow down.
Turn back around and keep boosting. You should be able to get beyond 5km away.
You can target the ship that is interdicting you. If you have any xeno scanner, you can immediately see which thargoid it is. I used it to check if I'm interdicted by a glaive. In that case I used a heatsink before submitting to interdiction. That was more reliable than turning silent running on after dropping to normal space.
 
I found the iClipper a good allrounder for solo core bombing and the follow-up rescue runs. With some CRCRs, it also works very well in debris field scavenging.
What setup do you use for salvaging operations? (I myself used IClipper as titan bomber and it worked for me very well)
 
What setup do you use for salvaging operations? (I myself used IClipper as titan bomber and it worked for me very well)
This is its current config in rescue-mode: https://edsy.org/#/L=H3Zk3IY90H4C0S...0073164k33622K1620m165Py365Py36,Sunny,FACE_D9

I guess I could get rid of the HR in the class 6 slot and increase the cargo cap, but it suffice for my needs already. I found the mining multi-controller pretty neat for its many concurrent collector limpets in a class 3 slot, which gives me a total of 6 or so. This helps when the pods spray out.
 
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