Season 2 ended. How was it for season pass holders and casual players?

Jex =TE=

Banned
I am pretty sure that I know what our conversation was about, since it's me who started it.

This was your post:


And this is what started the discussion.


There is no:

No, this is what I said,

Because they still have a product to sell. They might not wrap up if season 3 turns out to be good. If S3 sells as much as 1 and 2 combined, they'd be nuts to stop. But saying that, are they going to add the content that's good to make those sales? Well, we judge on what's been delivered so far don't we?

I'm here till S3. I want S3 to add in the depth, the gameplay, legs can go walk off a short pier right now. I want it but I want a persistent universe and much better and deeper missions with challenge, not this easy peasy ride we have now with 30M payout passenger missions. Ideally there would be exploration stuff too.

Ideally I want ship repair to be something like car mechanic simulator lol

You quote mined me because you're wrong, here's more....

you said:
If you expect such a tiny part of the game to be an entire game in itself it's clear where your disappointment comes from. Don't get me wrong, what you describe would be great. But completely unrealistic.

then I replied and here's where you lost track of the point. I said:

DayZ was a tiny part of a game and yet spawned 2 million game sales in arma 2 which was already a 4-5 year old game. The game went viral.

So what IS the point here (you then went into pedantry after this) - the point being that if you add in something that is great, you can get sales back, just like with Arma 2 and DayZ so it isn't "unrealistic" as you stated. It's possible to make an addition to the game that gets people back and buying/playing it otherwise why would I mention DayZ and the sales it generated?

I'll quote this post each time you try to tell me I'm not getting the conversation.
 
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