Elite Dangerous : Intrigue
Broken into 3 major releases
- Powerplay overhauled and tied to BGS and mission system
- Introduction of aliens along with an extended story campaign for each major faction
- Online multiplayer community features added:
- Trade, regional, other custom chat
- Players per instance dramatically increased
- Wing size increased
- Minor factions joinable, with players tagged, faction chat, players able to influence expansion and other minor faction states more directly
- Minor factions at war flag members as hostile to opponent
- Galactic Trade Market - buy and sell rare components for crafting
- In-game Store for cosmetic RMT - bobbleheads, etc - perhaps part of Trade Market, similar to WoW's gametime tokens on AH?