Should security in high security systems react faster than they do?
In the event that a player is interdicted in a high-sec system by a pirate, should the security forces drop in nigh instantly to assist?
Combined with increased security ability and prevalence it might make trading within high-sec systems more viable for newer players. As a trade off, the profits would be lower. It stands logically as a safer route will have more traders moving commodities.
Conversely, low-sec/anarchy systems could have drastically increased profits but obviously a more dangerous route.
It doesn't seem as if anything like this really functions properly at the moment. More often than not even NPC pirates will destroy a player before the NPC security is effective.
In the event that a player is interdicted in a high-sec system by a pirate, should the security forces drop in nigh instantly to assist?
Combined with increased security ability and prevalence it might make trading within high-sec systems more viable for newer players. As a trade off, the profits would be lower. It stands logically as a safer route will have more traders moving commodities.
Conversely, low-sec/anarchy systems could have drastically increased profits but obviously a more dangerous route.
It doesn't seem as if anything like this really functions properly at the moment. More often than not even NPC pirates will destroy a player before the NPC security is effective.
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