Hi,
I made this post a few days ago and updated it today.
If anyone has anything to comment or would like to constructively (even cursing too) tear this to shreds I'd dearly appreciate the feedback.
- I'm trying to get my head around what is a "good" exploration ship if we could get some more ships dedicated to it in the future
- however, I feel it is more important that people put in their own two cents on what makes a good ship than just one person splatting out ideas
~ one perspective: 100 to 500 billion systems of bare minimum experience I haven't had so ya... please please input something if you think there's something to be said
example:
I like wide open canopies because I'm a bit claustrophobic. Perhaps this is too bias and there's a strong advantage to a smaller tight, even cramped, canopy I haven't or can't appreciate it.
anyway, blah...
The Post:
https://forums.frontier.co.uk/showt...uild-Ideas-(For-Future)?p=4249061#post4249061
I made this post a few days ago and updated it today.
If anyone has anything to comment or would like to constructively (even cursing too) tear this to shreds I'd dearly appreciate the feedback.
- I'm trying to get my head around what is a "good" exploration ship if we could get some more ships dedicated to it in the future
- however, I feel it is more important that people put in their own two cents on what makes a good ship than just one person splatting out ideas
~ one perspective: 100 to 500 billion systems of bare minimum experience I haven't had so ya... please please input something if you think there's something to be said
example:
I like wide open canopies because I'm a bit claustrophobic. Perhaps this is too bias and there's a strong advantage to a smaller tight, even cramped, canopy I haven't or can't appreciate it.
anyway, blah...
The Post:
https://forums.frontier.co.uk/showt...uild-Ideas-(For-Future)?p=4249061#post4249061