Seeking help with X52 - getting unresolvable vertical drift

Hi all, I have been having some trouble with my X52 and would appreciate hearing any thoughts/suggestions that you may have.

I recently purchased and installed Odyssey after a break from the game. I have previously used my X52 with no issues on previous versions of ED. However, after installing Odyssey, I am seeing a constant pitch up when my X52 is connected.

I have seen several posts that mentioned disconnecting the joystick from the throttle and then reconnecting to force a recalibration. I have tried this, but it did not have any effect. Further, even when the joystick was disconnected, the pitch up persisted.

I have also seen several posts discussing setting deadzones for the Y-axis. I went into the USB game controllers control panel, but I did not see any jiggle or offset on the red line for the y-axis. Nevertheless, I expanded the deadzone generously for the y-axis, just to be sure, but this did not affect the pitch up problem.

I have also done a full uninstall and clean reinstall of the game, both on downloads from Frontier and through Steam, and also completely uninstalled drivers and software for the X52. None of this has corrected the issue.

Does anyone else have any thoughts/suggestions? Its puzzling because the signal from the controller appears to be very clean; there is no jiggle on the Y-axis and even setting a huge deadzone did not correct the issue. Is there some other software setting somewhere that I am missing?

Thanks in advance for any thoughts!
 
I would back up your current bindings not to the fd folders (you can put them back l8tr)
then I would delete the bindings folder from its fd folders location so that when the game is restarted a new one will be regenerated
see if that will allow you to rebind without the pitching maybe
see my binding guide pinned to the top of this pc sub forum and bear in mind odyssey is is now version 4.0.binds
sorry don't own x52 so cant really advise further other than maybe trying some kinda generic hotas driver
 
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Hit the windows key and type "joy.cpl" - this will open the joystick control panel. Open the x52 entry and look at the axes. Is the stick itself showing drift? The crosshair should be dead centre. If it's off-centre vertically, you will see pitch drift in the game. This is also likely to be a hardware issue, as this is picking up the input unmediated by any software interpreter, be that in the Elite client or elsewhere.

1634471953740.png


If there is no drift here, then your problem is likely in the game - perhaps you have a binding set accidentally in the controls:

1634472181093.png


Or in the alternate flight controls (which are triggered when your landing gear is down):

1634472228510.png


You might also want to check out the x52 control panel, if you have it installed. There are also known issues with older Saitek x52s (can't speak to the new Logitech ones) with USB3 controllers. The USB3 implementation is a lot stricter than USB2, and Saitek, it seems, used a hacky implementation. Try switching USB ports, preferably to a different hub - most motherboards have a couple of USB controllers from different manufatcurers. An external, powered USB2 hub has been known to resolve a lot of problems with misbehaving sticks.
 
Hi Strontium Dog and 100thmonkey, thanks for your replies, I appreciate you taking the time to help.

Based on the replies, I end up digging deeper into the in game control settings, and setting the pitch deadzone in game seemed to have fixed the problem. I never realized there was a deadzone setting inside the game, too. I'm curious as to why the deadzone in the joy.cpl control panel did not affect this issue, though /shrug/
 
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