Seeking the Distant Worlds

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Introduction

As with many exploration trips into the black, the reasons for this trip are many and are shared by explorers across the galaxy.

For a challenge
Many have traversed the stars in ships, quite frankly never meant for long range expeditions. This challenge is something I am certainly not the first to do. However these brave explorers have from the humble sidewinder to the fearsome Fer-De-Lance, shown that even the smallest jump ranges are capable of the biggest journeys. Few however have rose to this challenge, with most explorers preferring the more sensible options such as the Asp Explorer, DBX or the Anaconda instead. This trip will be completed in a Federal Corvette dubbed the 'HMS Constellation'.

For myself
My biggest regret in this game was deciding not to take part in arguably one of the most well-known mass exploration trips, the Distant Worlds 3302 Expedition. The reason for which I have long forgoten. Admittedly at first I wanted to create my own exploration route, but after many days of fiddling around in the galaxy map. It was decided I would re-trace the steps of my fellow explorers proving to myself once and for all that I could do it. Already close to Elite in Exploration this is likely to be my last journey before reaching the final rank so a big trip like this I felt was also a good way to end it on.

For the hell of it
Let’s be honest most of these trips are taken on a whim. Sometimes you just need a break from it all and what better way to escape from it all than the other side of the galaxy!?




Creating a Constellation

Originally the ship was armed for PvP but with a particular focus on defence rather than offence. After all it was a bubble explorer and defence was paramount. So the first thing I did was dump the entire loadout into storage and make everything D-rated with the ship stripped bare except the essentials (A rated FSD). For the next three days I began making sure the ship was modified and tested thoroughly. First thing on the list was fixing the range, and after applying more lightweight mods than you can shake a stick at. The Constellation’s maximum range of 30.90LY was achieved. But of course a stripped out loadout would be a foolish endeavour and in case of disaster could bring a very abrupt end to the trip.

After the loadout was created and with the likelihood of being out in the black for a long time without proper ship maintenance a proper test run was in order. To be more precise, a trip far above Shinrarta Dezhra to test the ships maximum field range as well as a trip to the Seagull nebula and the famous ‘Hell Port’ asteroid base. The asteroid base was chosen due to a jaunt there in my old bubble explorer loadout which proved that I was unable to cross the arm with its sub-optimal jump range, perfect testing ground really. Luckily this time the Fuel Rats did not have to be called and the crossing was a success.

The trip above Shinrarta Dezhra however was not… although I technically managed to get high up and out of the star density (around 1,200 LY up) I found I was requiring Jumponium and purging the fuel to 25% of the main tank just for reaching systems which ranges were, in my eyes close enough to the ships maximum jump range to be a complete waste of valuable resources. Unhappy with the outcome, the decision was made not to lighten or remove the extra fuel tank due to the Corvettes tendency to gas guzzle and the extra fuel would be needed later on. So the following day was dedicated to increasing my FSDs range the aim was to increase the optimal mass and hopefully get a max fuel per jump secondary roll. After a good 40 rolls later a lucky optimal mass roll of +54.4% saved my sanity and another trip was chartered to ensure I was happy with the outcome. A trip which proved to be more than successful requiring only basic and standard Jumponium in places I required premium before.


Thus the final trip to HD 148937 began. The trip was to test my loadout and ship under an extremely high stress situation, and what’s more high stress than a 9.77G planet in a ship with no boost, and the shield strength equivalent to a fluffy pillow. The challenge was to land successfully and then get out of orbit without dying. Thanks to a friends (CMDR JZK21PL) previous advice of the -5 degree angle approach I successfully slid across the ground rather ungracefully and deployed my landing gear. Take off was much more eventful because at first the main thrusters barely had enough power to make the ship move let alone fly. Instead opting to use the ships ventral thrusters to fly up slowly but surely and escape the planets mass-lock. But out of fear of the ship stalling and plummeting to my death while trying to engage super cruise, I opted instead to jump to a star in front of me. Heavily damaged (8%) but alive I plotted a course for Asellus Primus, the starting line of my trip.



Build





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TLDR
I’m plotting a course using the Distant Worlds Expedition as my route. I’ll be completing this run in a Federal Corvette...hopefully :3


 
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Good luck cmdr! o7

I was going to go around the galaxy in a Corvette, but decided that its too much for the range, since i want to reach the most distant systems possible, so im taking Annie.
But to Beagle Point with Vette, i could easily go someday. :)

And, i dont mean to twist the knife or anything.. But DWE was and still is by far the best experience ive had in Elite. :)
 
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Thank you kind sir o7 DWE looked really fun, I remember watching this video where everyone saluted Zulu Romeo :D. It's suprisingly fast in the vette if I am honest although I will see if that holds up when I reach the core (route plotting is so slow there!) and the last stretch toward BP should be interesting.
 
Best of luck CMDR I love the way you have put so much passion into the introduction to this exploration expedition.
As a Distant Worlds 3302 Expedition Explorer I salute you and hope you have a safe but eventful jorney and return.
Don't go space mad. It's very real.
o7
 
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Ascension from Asellus Primus
After many final checklists and ensuring nothing was missing or forgotten (including the mostly harmless crew member) I set off. Spooling the Constellations undersized thrusters which spluttered and groaned as the ship sluggishly ascended from the landing pad and slowly slipped through the slot. The first step among the stars had been taken leaving the last star port I would see in a very, very long time or…a very short time depending on what lay ahead. As the brand new FSD charged with a low rumble. The ship jumped, moving through hyperspace cutting through both stars and physics alike. The first jump of many thousands to come.

When I said the last star port I would see. I may have been over exaggerating just a little bit. 200LY down the road and unhappy with some of the ships livery I stopped off at a sleepy port. Once docked the ship was sent down for a respray and minor maintenance. During which time I bought a Coriolis bobble head from a nearby gift shop to remind me of home. Once the gleaming white paintjob had been re-applied (and aisling's faction badges removed) the ship once again set off for the stars. This time however, it was into the black for good.

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Plotting a course for the base camp “Laika’s Rest” in the Fine Ring Nebula which sat Shapley 1 a Wolf-Rayet class star. The views of which presented a burning bright purple cloud in the backdrop of space. This was the first thing the Distant Worlds fleet saw upon bravely leaving the bubble, and what a sight it was to behold. After reaching a nearby planetary surface, I opened my fighter hangar and took the GU-97 out for a spin. Due to the smaller, low emissions power plant being used I had to manually turn modules off and on when they were needed this also helped to keep heat levels and fuel consumption to a minimum. After powering the hanger bay up on the ships holo-menu, the vehicle interface flickered into life and I left the helm to my not so capable crew member. Due to being an independent pilot I had also brought an F63 Condor, just in case I wished to switch allegiances deep space but for now I was flying imperial.

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After a "small" accident with a low altitude barrel roll, and a very warm encounter with Shapley 1 I decided it was probably best to head on to the next base camp, “Tinné's Endeavour”. Though the trip there was largely uneventful. After reaching the waypoint and being greeted by the spectacular space sunset also known as the Lagoon Nebula. The sight of such a sky at the end of the day made up for all of the monotonous jumping through many a barren system to reach this point. According to the Distant World’s route map guide “The Lagoon Nebula is one of the most colourful nebulae so far chartered.” Something I agree with completely… for now anyway. Setting the ship on a rocky planet and powering down all but it's critical systems, I fell asleep for the first time on an alien planet.

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Deadly Deception
After a good night’s rest and departing from the planet. I set my sights for Camp Baatuta, known more affectionately as the Omega Nebula and the PW2010 Super Cluster. A name that sounds as good as it looks. The Supercluster is a cone of neutrons, binary stars and other fun and deadly star types all right next to the Omega Nebula. During my journey I discovered my first ELW (Earth-Like World) of the trip to which I celebrated with a bottle of Lavian Brandy and a hearty bowl of Mokojing Beast Feast which was probably a bad idea. Especially after a crew member found one of the "trace elements" still alive. The stars (and cereal) however, are far from being the only dangerous things out here in the black.

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After reaching the base camp and scouring the nearby systems. I came across a ringed planet perfect for some deep space photography. The views
of space on the planets surface were magnificent and revealed sights of not just its own rings, but of the Omega Nebula and the Super Cluster. The space around me had begun to shine a purple orange from the Nebula with small specks of bright white light emanating from the star cluster. Of course even with all its sights and wonders, the planet had like many other beautiful things hidden a deadly deception for the unaware.

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After completing the glide and pitching my nose down to land at a nice spot on the edge of a crater overlooking the nebula. After a short while I noticed my ship picking up speed a lot faster than expected. It was at this moment, I realised. Because from all the eye candy I had failed to do a basic check on the planets information before attempting to land. With only 3KM between the Corvette and the ground and quickly losing altitude. It was clear that this was not the low gravity world I had assumed it was but a 2.67G planet. Some may laugh and say it is hardly a high gravity world but with a capacitor incapable of boosting correcting my mistake was not going to be so simple. It was now up to the 5D thrusters and my approach angle to stop a thousand tonne behemoth from smashing into the ground. Two kilometres, one kilometre… zero. The sounds of metal crunching across the rocky surface and the ships computer informing me my shields had gone offline. The Corvette bouncing multiple times from the force of the impact. In that split second the ship hit the ground, I feared the worst. “That’s it” I thought “it’s only been two days and it’s already over”.

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