Seems there are only polyporous growth brain trees since the update?..

And yes, I've tried logging off or going back to orbit, but dosen't change a thing: still 100% polyporous growth. Before, you could have that situation but it would be fixed by going up there and back. Not anymore, it seems. Anyone capable of finding other spicies or is it a real bug?
 
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Recent (?) bug. If you're only seeing one type of bio, you can try changing the 'checkerboard rendering' graphics setting (turned off, it can break bio variety).

If you leave the planet, hop into supercruise and then re-land, you should see more than one species showing up.
 
Recent (?) bug. If you're only seeing one type of bio, you can try changing the 'checkerboard rendering' graphics setting (turned off, it can break bio variety).

If you leave the planet, hop into supercruise and then re-land, you should see more than one species showing up.
Seems pretty annoying, thanxxx for the tip
 
Note that this doesn't always fix things, but it does seem to improve them. Another thing you might try is closing down any programs you have running in the background. If it really is throttling it based on Limited processor power, then having anything else open could be exacerbating the issue.
 
I did a materials gathering session before the update and it seemed to me that there were areas of the planets that had just the PGs. Moving away from these areas, either by entering SC or just moving in normal space and I would eventually come across an area with all of the 4 types.

I did notice that there were also areas that had the Grade 1 minerals showing up in what should have been dropping the Grade 4 minerals. Sometimes these occurred in the boundary of the two areas mentioned above, but it only happened a couple of times so not really a good sample to be sure.

I didn't find that going into SC, relogging or anything like that was an automatic cure to magically finding all 4 types.
 
I didn't find that going into SC, relogging or anything like that was an automatic cure to magically finding all 4 types.
It is indeed not constistent unfortunately. Would make it a breeze to report on.


Turning on checkerboard rendering does overall seem more to let more spawn nodes do their job.

From what i can tell (without knowing the coding), it seems a bit like an issue with the data streams, maybe even thread starvation.
 
I was noticing the issue of getting G1 materials from metallic meteorites, too. Some areas they worked fine, other areas they would only drop iron and such. I wouldn't be surprised if that was part of the same bug.
 
I did another brain tree G5 run yesterday, I chose a nice big crater on the daylight side and crossed my fingers. Found some scattered trees and a couple of large forests, 100% polyporous.

I took off glumly, but once in SC I decided not to learn from experience and instead targetted another area on the daylight side (gentle hills iirc). Found a huuuuuge forest, which had all types - I filled my bins. So this was in the same active session - all graphics, game settings etc. identical, no relogs. 'Cos I'm useless I did not note the co-ordinates.

Not sure if it's relevant, but I noticed the signals in the SRV were listed neatly in type order, with all the polyporous appearing first. I'd always imagined the list order was related to distance - guess not.
 
Right. Going to be scientific about this thing. For minor Selenium/Technetium purposes I just went to HR 3230 3 A A and found a reasonably sized forest at 41.8858, 16.6268 which had all mats. Whenever I restock I'll try to use the same spot, see if it ever flips to Polyporous-only.
 
Right. Going to be scientific about this thing. For minor Selenium/Technetium purposes I just went to HR 3230 3 A A and found a reasonably sized forest at 41.8858, 16.6268 which had all mats. Whenever I restock I'll try to use the same spot, see if it ever flips to Polyporous-only.

Popped back for some technetium yesterday. Landed in a random blue area on the daylight side - all polyporous. Flew towards some mountains on the horizon, landing occasionally to re-test if the ground seemed to change (moving from flat terrain to small hills, change of colour etc) - 100% polyporous all the way to the mountains.

Decided to fly back to 41.8858, 16.6268 without using supercruise - I wanted to stay in the current exact session, no transitions of any kind. Eventually reached the area of that forest (approximately, not sure if it was the exact one) and it had all drops like last time.

So had both experiences in exactly the same session. The only thing I could think was that it's environmental, the area spawning everything was moderately hilly, the all-polyporous area had been fairly flat with a few low hills. Or it could be random :)
 
Still happening - decided to top up on some Tellurium in advance of having to engineer a smexy new Python II but after heading out to Kappa-1 Volantis, nothing but Polyporous Growths. Supercruised out and back in, that didn't fix it. Relogged to desktop (ugh) and that did nothing. Tried toggling the "checkerboard rendering" as mentioned further up, and no effect there either.
 
Turn checkerboard rendering on.

Flimley
 
If you only see one type of growth, try jumping to a nearby system, then return. I found that to work every time in the systems I had that issue in. The last one I did that in was HR 3230. Some planets were only Poly, others had all growths. Jumping out and back flipped all of them. The poly-only planets had all growths, and the all-growth planets turned to poly-only.

I did have my main's carrier there with all three of my commanders on it. Each commander saw different results for the poly/all checks. Each was able to flip the results via jumping without ever moving the carrier.
 
Based on reports from various players, it may be hardware contingent. I'd try to max out your performance settings and reload the system, that may help.
 
Had completely forgotten about this.


Anywho, last week i got back after two weeks in the guardian zone near synuefe.


First couple of forests indeed only had polyporous, however the rest of the trek had a good combination of chunks.
-it might be a simple case of "i only saw this so skipped the planet without realizing there were indeed other forests with more variation".


I did not change a single graphics setting, so at this point i can not tell you if there is an issue or not or it just seems that way.


If you only see one type of growth, try jumping to a nearby system, then return. I found that to work every time in the systems I had that issue in. The last one I did that in was HR 3230. Some planets were only Poly, others had all growths. Jumping out and back flipped all of them. The poly-only planets had all growths, and the all-growth planets turned to poly-only.

I did have my main's carrier there with all three of my commanders on it. Each commander saw different results for the poly/all checks. Each was able to flip the results via jumping without ever moving the carrier.
That is interesting, and also a verifiable approach.


If nothing else, if it works it is more a less de facto working workaround. :D
 
It's sporadic. Sort of. Went to Kappa-1 Volantis B7 CA and nothing but polyporous growths. Checkerboard rendering is on. Relogged. Nothing. Toggled checkerboard off and on, still nothing but polyporous. Left the system and flew back... and now they were showing the various types. Hooray!

But just went back there today for science. Arrived and... nothing but polyporous growths. Tried several different sites, same thing. So jumped out of the system, and flew back to the system. Aaaaand, still nothing but polyporous growths. And I mean NOTHING but. I understand Pholem Extractions aren't always a guarantee, but not a seed pod, not a cordyceps, NOTHING but polyporous growths, wherever I go.

Maddening.
 
Based on reports from various players, it may be hardware contingent. I'd try to max out your performance settings and reload the system, that may help.
Already have everything set to max/ultra. Haven't had the issue before, until I came out a couple of days ago to try and top up ahead of the new ships. I know I've come out here and done the "use the flak and the limpets" thing and not a problem with the exact same setup. (7800x3d and 4080)
 
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