Seizure risk. Why do we HAVE to have this?

After running Odyssey, I played through the tutorial at the beginning just for the hell of it.
During this, when inside the burning building, there was a white strobing light which was really doing my head in.
I had to look away as I'm photo-sensitive.

If we must have this so bright and strobing light in the game can we at least have an option in the menu to disable them or something?
In the similar vein as being able to control motion sickness in SRV's.

People with photosensitive epilepsy should be taken into consideration here. Lights this disturbing happen in no other places in Elite Dangerous. The proximity lights on the ship are ok because then spin slower and don't produce a strobing effect.

I really hope some solution can be found so we can all continue to play without suddenly having a risk now.
 
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