Selecting multiple animals in trade center does not work anymore, since? Last update?

I'm quite certain that I used to be able to select multiple animals and sent them to a habitat with one click.

Since last update (I think?) this no longer works.

Very annoying. Especially when you have a lot of animals in your trade center, because now you have to open trade center, browse to the third page (if that is where the animals is) move one animal into a habitat and do it all again for the next animals. Not cool if you're moving half a dozen flamingos...
 
Was that sandbox?
I was still able to transfer more than 1 animal from the trade center to the habitat in sandbox mode last evening.
 
Huh, bizarre, no it's franchise mode. So it could be this is a problem only for me?

No, I've seen people reporting this before. I think it's bugged in all other modes, but not Sandbox.
Haven't tried it in different modes. I've only played sandbox for the past week.
 
No, it has never worked in franchise mode since day one - it is only working in the offline modes.
But according to Frontier, it is working as intended... for whatever reason.

Ah darn, I guess you are right. I stopped playing franchise mode for a week or two because of the game breaking bugs and played the entire career.
That must be what happened.
Mystery solved!

Although I have to agree with you, it's a bizarre design choice. Either allow it in every mode or not at all...
 
Oh, I totally understand your point. Right now, I'm only playing career mode, too. Franchise mode is no fun anymore with all the laggy servers and some of the bugs. And I don't wanna start my creative-sandbox-zoo because I'm afraid that I'm going to lose another zoo due to an unloadable savegame. I think you are familiar with this problem too ... unfortunately. 😕

But yeah, talking about bizarre design decisions ... it's a bit offtopic here, but one thing that really bothers me: When you open the overall animal menu of your zoo, applied filters are reset every time. It is also working as intended! Frontier's statement: We don't want that players could think they lost all their animals when they have just forgotten to delete the filters and no animals are shown.

Uhm, well ... oookay. :unsure:
I don't think Planet Zoo players are that stupid ... but that's just my assessment. I'm just not questioning these decisions anymore... it is what it is, I guess. :)
 
Oh, I totally understand your point. Right now, I'm only playing career mode, too. Franchise mode is no fun anymore with all the laggy servers and some of the bugs. And I don't wanna start my creative-sandbox-zoo because I'm afraid that I'm going to lose another zoo due to an unloadable savegame. I think you are familiar with this problem too ... unfortunately. 😕

But yeah, talking about bizarre design decisions ... it's a bit offtopic here, but one thing that really bothers me: When you open the overall animal menu of your zoo, applied filters are reset every time. It is also working as intended! Frontier's statement: We don't want that players could think they lost all their animals when they have just forgotten to delete the filters and no animals are shown.

Uhm, well ... oookay. :unsure:
I don't think Planet Zoo players are that stupid ... but that's just my assessment. I'm just not questioning these decisions anymore... it is what it is, I guess. :)


Well maybe if you didn't play for a few weeks/months...
I guess some design choices will always be wrong (to some people), no matter what they do...
 
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